Recomp / Games / Wii

Brawl Recompiled

Native PC port of Brawl from static recompilation of the Wii code, with 4K and widescreen, gamepad support, online play and loading of SD-card mods such as Project+; installs from the player's own disc image.

Static recomp AI-assisted released

v0.4.0 released 2 days ago. Get new releases by RSS

More like this: Super Smash Bros. Brawl decompilation · Alice in Wonderland (2010) decompilation · Banjo: Recompiled

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Latest releasev0.4.0Oct 24, 2026
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Facts

Original
Super Smash Bros. Brawl (2008)
Platform
Wii
Method
Static recomp
Provenance
AI-assisted · 18 commits co-authored by Claude Opus 5.5 and 2 by Claude Fable (GitHub history) what this means
Status
released
Licence
none
Team
josiahg2502-glitch
Started
2026-10
First release
2026-10
Runs on
Windows, Linux
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of Super Smash Bros. Brawl you own. Recomp never links to ROMs, discs or game data.

This project was recompiled by josiahg2502-glitch. Facts last checked 2026-10-26. Suggest a correction

Sources

Something wrong or out of date? Send a correction.

+6 ★ this week

Wii · 2008 · ★ 109

Super Smash Bros. Brawl decompilation

Super Smash Bros. Brawl

Work-in-progress matching decompilation of Super Smash Bros. Brawl from the doldecomp group.

1.3%
Matching decomp Not stated

Wii · 2010 · ★ 13

Alice in Wonderland (2010) decompilation

Alice in Wonderland (2010, Wii)

Decompilation of the Wii Alice in Wonderland tie-in game by Étranges Libellules, covering European and US releases with progress on decomp.dev.

0.8%
Matching decomp AI-assisted
+30 ★ this week

Nintendo 64 · 1998 · ★ 2.1k

Banjo: Recompiled

Banjo-Kazooie

Native PC port of Banjo-Kazooie built with N64: Recompiled, with a Thunderstore mod scene and a mod template.

Static recomp Human-led

PlayStation · 1996

Crash Bandicoot Launcher

Crash Bandicoot

Launcher that uses RecompOne to translate the PS1 Crash Bandicoot code to C# on the player's machine from their own USA disc dump, with high resolutions, mods and a dev menu.

Static recomp AI-assisted

Game Boy Advance · 2002 · ★ 20

Crash Bandicoot XS

Crash Bandicoot XS (The Huge Adventure)

Matching decompilation of the Vicarious Visions GBA game Crash Bandicoot XS / The Huge Adventure that rebuilds the retail ROM, with mod build support.

100%
Matching decomp AI-assisted

Wii · 2008 · ★ 20

DisMKW

Mario Kart Wii

Early pret-style disassembly of the NTSC-U Mario Kart Wii code, including the Mario Kart Channel, with optional common patches.

Matching decomp Human-led