Recomp / Games / Windows

Flipendo

Open-source engine for the 2001 PC Harry Potter game, built on SurrealEngine, that plays the installed retail files with widescreen and arbitrary resolutions and no SafeDisc; Chamber of Secrets support is in progress.

Rewrite Not stated released

v1.1 released today. Get new releases by RSS

More like this: 1oom · 3D Pinball Space Cadet Disassembly · Abyss Engine

Stars—
Commits, 30 days—
Latest releasev1.1Oct 26, 2026
Last push—

Facts

Original
Harry Potter and the Philosopher's Stone (2001)
Platform
Windows
Method
Rewrite
Provenance
Not stated what this means
Status
released
Licence
GPL-3.0
Team
kroplabeskidu, bravojohnny, KotlinIsland, zhegal
Started
2026-10
First release
2026-10
Runs on
Windows, Linux, macOS
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of Harry Potter and the Philosopher's Stone you own. Recomp never links to ROMs, discs or game data.

This project was rebuilt by kroplabeskidu, bravojohnny, KotlinIsland and others. Facts last checked 2026-10-26. Suggest a correction

Sources

Something wrong or out of date? Send a correction.

MS-DOS · 1993 · ★ 111

1oom

Master of Orion (1993)

Engine recreation of the original DOS Master of Orion that needs the original files; this fork is no longer in development, with the vanilla branch carrying the latest engine.

Rewrite Human-led

Windows · 1995 · ★ 77

3D Pinball Space Cadet Disassembly

3D Pinball for Windows: Space Cadet

Archived disassembly of the Windows pinball game; the author points to the SpaceCadetPinball project for a working version.

Decompilation Human-led
+4 ★ this week

Windows · 2000 · ★ 320

Abyss Engine

Diablo II

Clean-room reimplementation of the Diablo II engine written in C, aiming to recreate the original game. Last updated April 2024.

Clean-room Not stated
+4 ★ this week

Windows · 1997 · ★ 132

Age of Empires Free Software Remake

Age of Empires and The Rise of Rome

C++ reimplementation of Age of Empires and its Rise of Rome expansion on the Genie engine design, written as a non-profit hobby project.

Rewrite Human-led
+6 ★ this week

Windows · 2001 · ★ 143

Arcanum Unity Reimplementation

Arcanum: Of Steamworks and Magick Obscura

Fan-made reimplementation of the Arcanum engine, built from scratch in Unity 6 with C# and a 2D URP pipeline.

Rewrite Not stated

Windows · 1999 · ★ 11

AutoZone High Stakes

Need for Speed: High Stakes (PC 4.50)

Open implementation of the PC version 4.50 of Need for Speed: High Stakes, reverse engineered from the Watcom-built binaries, aiming at a fully playable game and later 64-bit and new renderers.

Rewrite Not stated