Metal Slug X for Apple Silicon
Native Apple Silicon build of Metal Slug X: the game code is recompiled to arm64 C from the player's own ROM set, with Metal rendering, SDL3 input and 60 Hz/ProMotion presentation.
Static recomp AI-assisted wipNeed for Speed: Most Wanted for Apple Silicon · NFS Carbon for Apple Silicon
Facts
- Original
- Metal Slug X (1999)
- Platform
- Neo Geo
- Method
- Static recomp
- Provenance
- AI-assisted · Stated by the author in submission issue #6. what this means
- Status
- wip
- Licence
- MIT
- Team
- Tzeentchnet
- Started
- 2026-10
- Runs on
- macOS
- Needs the original
- Yes: you supply your own legally obtained copy
How to get it legally
This project ships code only. Build or download it from the official repository, then supply data from a copy of Metal Slug X you own. Recomp never links to ROMs, discs or game data.
This project was recompiled by Tzeentchnet. Facts last checked 2026-10-26. Suggest a correction
Sources
Related
All games →Need for Speed: Most Wanted for Apple Silicon
Need for Speed: Most Wanted (2005)
Native build of the 2005 PC game Need for Speed: Most Wanted for Apple Silicon Macs, made by static recompilation. Needs the user's own PC game files.
NFS Carbon for Apple Silicon
Need for Speed: Carbon
Native macOS build of the 2006 PC game for Apple Silicon Macs, made by statically recompiling the game's x86 code. Players bring their own copy.