Recomp / Games / Windows

OpenMM1

Bottom-up reimplementation of Midtown Madness that hooks the original executable for unported functions; superseded by Open1560.

Rewrite Human-led archived
Stars—
Commits, 30 days—
Latest release—
Last push—

Facts

Original
Midtown Madness (1999)
Platform
Windows
Method
Rewrite
Provenance
Human-led · Repo created 2019, predates AI coding tools (GitHub) what this means
Status
archived
Licence
GPL-3.0
Team
0x1F9F1
Started
2019-07
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of Midtown Madness you own. Recomp never links to ROMs, discs or game data.

This project was rebuilt by 0x1F9F1. Facts last checked 2026-10-17. Suggest a correction

Sources

Something wrong or out of date? Send a correction.

Windows · 1995 · ★ 77

3D Pinball Space Cadet Disassembly

3D Pinball for Windows: Space Cadet

Archived disassembly of the Windows pinball game; the author points to the SpaceCadetPinball project for a working version.

Decompilation Human-led
+2 ★ in 3 days

Windows · 2000 · ★ 313

Abyss Engine

Diablo II

Clean-room reimplementation of the Diablo II engine written in C, aiming to recreate the original game. Last updated April 2024.

Clean-room Not stated

Nintendo 64 · 1998 · ★ 31

AeroGauge decompilation

AeroGauge

Early-stage decompilation of the US version of the N64 racing game AeroGauge that builds a ROM from source.

Matching decomp Human-led
+1 ★ in 3 days

Nintendo 64 · 1998 · ★ 39

AeroGauge: Recompiled

AeroGauge

Native PC version of the N64 racer produced by static recompilation, running the user's own copy with an in-game settings screen.

Static recomp AI-assisted

Windows · 1997 · ★ 128

Age of Empires Free Software Remake

Age of Empires and The Rise of Rome

C++ reimplementation of Age of Empires and its Rise of Rome expansion on the Genie engine design, written as a non-profit hobby project.

Rewrite Human-led
+2 ★ in 3 days

Windows · 2001 · ★ 136

Arcanum Unity Reimplementation

Arcanum: Of Steamworks and Magick Obscura

Fan-made reimplementation of the Arcanum engine, built from scratch in Unity 6 with C# and a 2D URP pipeline.

Rewrite Not stated