Recomp / Games / PlayStation 4
SpartanPort
PC port of God of War III Remastered (formerly gow3_pc) that executes the PS4 game's x86-64 code natively under a custom runtime, using shadPS4's Vulkan video core for graphics, with a launcher and up to 240 FPS.
Emulation-hosted Not stated releasedDriveclub-PC · God of War II HD recompilation · God of War Native Port
Facts
- Original
- God of War III Remastered (2015)
- Platform
- PlayStation 4
- Method
- Emulation-hosted
- Provenance
- Not stated what this means
- Status
- released
- Licence
- GPL-2.0
- Team
- FelipePrado0, devLucasEmiliano, Rajinder798, weversonl
- Started
- 2026-10
- First release
- 2026-10
- Runs on
- Windows, Linux
- Needs the original
- Yes: you supply your own legally obtained copy
How to get it legally
This project ships code only. Build or download it from the official repository, then supply data from a copy of God of War III Remastered you own. Recomp never links to ROMs, discs or game data.
This project was rebuilt by FelipePrado0, devLucasEmiliano, Rajinder798 and others. Facts last checked 2026-10-26. Suggest a correction
Sources
Related
All games →Driveclub-PC
Driveclub
Fork of the shadPS4 emulator (via GR2fork) tuned to run Driveclub v1.28 on Windows. Needs your own game dump and PS4 system modules.
God of War II HD recompilation
God of War II (HD Collection)
Static recompilation of the PS3 HD release of God of War II: PPU and SPU code are translated to C/C++ and run natively on Apple Silicon over a reimplemented PS3 OS layer with Metal graphics.
God of War Native Port
God of War
Native PC port of the NTSC-U PS2 God of War in which the game code is statically recompiled to C++ and the PS2 hardware is replaced with native code; runs from the player's own ISO and executable.
God of War PSP Recomp
God of War: Chains of Olympus / Ghost of Sparta
Native Windows ports of both PSP God of War games made by static recompilation; a launcher detects the player's own US disc images and builds each game locally.
God of War Recomp
God of War
Native PC port of the PS2 God of War, built by statically recompiling the R5900 code to C++ using PS2Recomp. Ships no game data; requires the user's own copy.
God of War Tobiichi Port
God of War
Native PC port of the PS2 God of War (NTSC-U) whose MIPS code is statically recompiled to C++ with the PS2 hardware replaced by native code. The installer builds everything locally from your own disc image.