Recomp / Games / PlayStation 4

SpartanPort

PC port of God of War III Remastered (formerly gow3_pc) that executes the PS4 game's x86-64 code natively under a custom runtime, using shadPS4's Vulkan video core for graphics, with a launcher and up to 240 FPS.

Emulation-hosted Not stated released

windows-v2.8.0-intel-test2 released today. Get new releases by RSS

More like this: Driveclub-PC · God of War II HD recompilation · God of War Native Port

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Latest releasewindows-v2.8.0-intel-test2Oct 26, 2026
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Facts

Original
God of War III Remastered (2015)
Platform
PlayStation 4
Method
Emulation-hosted
Provenance
Not stated what this means
Status
released
Licence
GPL-2.0
Team
FelipePrado0, devLucasEmiliano, Rajinder798, weversonl
Started
2026-10
First release
2026-10
Runs on
Windows, Linux
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of God of War III Remastered you own. Recomp never links to ROMs, discs or game data.

This project was rebuilt by FelipePrado0, devLucasEmiliano, Rajinder798 and others. Facts last checked 2026-10-26. Suggest a correction

Sources

Something wrong or out of date? Send a correction.

+31 ★ this week

PlayStation 4 · 2014 · ★ 231

Driveclub-PC

Driveclub

Fork of the shadPS4 emulator (via GR2fork) tuned to run Driveclub v1.28 on Windows. Needs your own game dump and PS4 system modules.

Emulation-hosted Not stated
+25 ★ this week

PlayStation 3 · 2009 · ★ 69

God of War II HD recompilation

God of War II (HD Collection)

Static recompilation of the PS3 HD release of God of War II: PPU and SPU code are translated to C/C++ and run natively on Apple Silicon over a reimplemented PS3 OS layer with Metal graphics.

Static recomp AI-assisted

PlayStation 2 · 2005

God of War Native Port

God of War

Native PC port of the NTSC-U PS2 God of War in which the game code is statically recompiled to C++ and the PS2 hardware is replaced with native code; runs from the player's own ISO and executable.

Static recomp AI-assisted

PlayStation Portable · 2008

God of War PSP Recomp

God of War: Chains of Olympus / Ghost of Sparta

Native Windows ports of both PSP God of War games made by static recompilation; a launcher detects the player's own US disc images and builds each game locally.

Static recomp AI-assisted
+59 ★ this week

PlayStation 2 · 2005 · ★ 194

God of War Recomp

God of War

Native PC port of the PS2 God of War, built by statically recompiling the R5900 code to C++ using PS2Recomp. Ships no game data; requires the user's own copy.

Static recomp AI-assisted
+16 ★ this week

PlayStation 2 · 2005 · ★ 53

God of War Tobiichi Port

God of War

Native PC port of the PS2 God of War (NTSC-U) whose MIPS code is statically recompiled to C++ with the PS2 hardware replaced by native code. The installer builds everything locally from your own disc image.

Static recomp AI-assisted