Recomp / Games / PlayStation 4
The Order: 1886 PC Native Port
Windows port of The Order: 1886 that runs the PS4 executable's x86-64 code directly on the PC with a replacement system-library runtime and shadPS4's Vulkan video core; derived from the SpartanPort (God of War III) code base.
Emulation-hosted AI-assisted wipAll 2 The Order: 1886 projects compared →
TOport (The Order: 1886) · Driveclub-PC · Gravity Rush 2 PC port
Facts
- Original
- The Order: 1886 (2015)
- Platform
- PlayStation 4
- Method
- Emulation-hosted
- Provenance
- AI-assisted · 38 of the last 100 commits carry AI Co-Authored-By trailers what this means
- Status
- wip
- Licence
- GPL-2.0
- Team
- mateussmeneses, figormartins
- Started
- 2026-10
- First release
- 2026-10
- Runs on
- Windows
- Needs the original
- Yes: you supply your own legally obtained copy
How to get it legally
This project ships code only. Build or download it from the official repository, then supply data from a copy of The Order: 1886 you own. Recomp never links to ROMs, discs or game data.
This project was rebuilt by mateussmeneses, figormartins. Facts last checked 2026-10-26. Suggest a correction
Sources
Related
All games →TOport (The Order: 1886)
The Order: 1886
Native Windows port of The Order: 1886 that runs the PS4 code on the PC CPU and translates system calls and GPU commands to Vulkan.
Driveclub-PC
Driveclub
Fork of the shadPS4 emulator (via GR2fork) tuned to run Driveclub v1.28 on Windows. Needs your own game dump and PS4 system modules.
Gravity Rush 2 PC port
Gravity Rush 2
Native PC port of the PS4 Gravity Rush 2: the game code runs natively, the PS4 system layer is reimplemented and the GPU is translated to Vulkan. Shares its core with the same author's Last Guardian port. Needs your own dump.
iss_pc
inFAMOUS Second Son
Native Linux and Windows port of the PS4 inFAMOUS Second Son that runs the game's own x86-64 code with a translated GPU layer, motion-sensor emulation and save management; the player supplies their own PS4 dump.
issn_pc (inFAMOUS Second Son PC)
inFAMOUS Second Son
Windows-focused variant of the native inFAMOUS Second Son port that runs the PS4 game's x86-64 code on the PC with a Vulkan back end, adding FSR 4 and DLSS, 1:1 mouse aim, ultrawide and spray-can motion emulation; needs the player's own PS4 dump.
Paleblood
Bloodborne
Bloodborne decompiled into readable C++ one verified function at a time, paired with its own runtime; the game does not run on it yet.