Recomp / Games / PlayStation 2

GT3 Revisited

Independent reimplementation of the Gran Turismo 3 A-Spec engine for modern systems that reads the player's own disc image at runtime, with split screen, replays, mods and a Quest VR mode.

Rewrite AI-assisted wip

v0.3.0 released 2 days ago. Get new releases by RSS

More like this: 3S Decomp · Ace Combat 5 static recompilation · Age of Empires Free Software Remake

Stars—
Commits, 30 days—
Latest releasev0.3.0Oct 24, 2026
Last push—

Facts

Original
Gran Turismo 3: A-Spec (2001)
Platform
PlayStation 2
Method
Rewrite
Provenance
AI-assisted · All 5 commits carry AI Co-Authored-By trailers what this means
Status
wip
Licence
MIT
Team
matt-pulsipher
Started
2026-10
First release
2026-10
Runs on
Windows, Linux, macOS, Android, Meta Quest
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of Gran Turismo 3: A-Spec you own. Recomp never links to ROMs, discs or game data.

This project was rebuilt by matt-pulsipher. Facts last checked 2026-10-26. Suggest a correction

Sources

Something wrong or out of date? Send a correction.

+1 ★ this week

PlayStation 2 · ★ 283

3S Decomp

Street Fighter III: 3rd Strike (PS2)

Decompilation of Street Fighter III: 3rd Strike for PlayStation 2, aiming to recreate source that could allow ports.

Decompilation Not stated
+10 ★ this week

PlayStation 2 · 2004 · ★ 110

Ace Combat 5 static recompilation

Ace Combat 5: The Unsung War

Windows port of Ace Combat 5 where a Python tool translates every function of the PS2 main executable to native code, with native rendering.

Static recomp Not stated
+4 ★ this week

Windows · 1997 · ★ 132

Age of Empires Free Software Remake

Age of Empires and The Rise of Rome

C++ reimplementation of Age of Empires and its Rise of Rome expansion on the Genie engine design, written as a non-profit hobby project.

Rewrite Human-led

GameCube · 2002 · ★ 14

Animal Crossing VR

Animal Crossing

First-person VR version of Animal Crossing for SteamVR and standalone Quest 3, built on the ACGC PC port and ac-decomp; needs the user's US disc image.

Source port Not stated
+6 ★ this week

Windows · 2001 · ★ 143

Arcanum Unity Reimplementation

Arcanum: Of Steamworks and Magick Obscura

Fan-made reimplementation of the Arcanum engine, built from scratch in Unity 6 with C# and a 2D URP pipeline.

Rewrite Not stated

Windows · 1999 · ★ 11

AutoZone High Stakes

Need for Speed: High Stakes (PC 4.50)

Open implementation of the PC version 4.50 of Need for Speed: High Stakes, reverse engineered from the Watcom-built binaries, aiming at a fully playable game and later 64-bit and new renderers.

Rewrite Not stated