Recomp / Games / PlayStation Portable
LCS Recomp
PC port of the PSP Liberty City Stories built with PSPRecomp; the player adds their own decrypted EBOOT and PSP_GAME folder.
Static recomp Not stated wipFacts
- Original
- Grand Theft Auto: Liberty City Stories (2005)
- Platform
- PlayStation Portable
- Method
- Static recomp
- Provenance
- Not stated what this means
- Status
- wip
- Licence
- MIT
- Team
- elmasas
- Started
- 2026-09
- First release
- 2026-09
- Runs on
- Windows
- Needs the original
- Yes: you supply your own legally obtained copy
How to get it legally
This project ships code only. Build or download it from the official repository, then supply data from a copy of Grand Theft Auto: Liberty City Stories you own. Recomp never links to ROMs, discs or game data.
This project was recompiled by elmasas. Facts last checked 2026-10-26. Suggest a correction
Sources
Related
All games →ACE COMBAT X Recompilation
Ace Combat X: Skies of Deception
Static recompilation of the PSP flight game with a native renderer.
BakuganDotC-decomp
Bakugan: Defenders of the Core
Early decompilation attempt of the PSP game Bakugan: Defenders of the Core, kept as a shared Ghidra project using the Allegrex plugin.
Carnage3D
Grand Theft Auto (1997)
Open-source remake of the original top-down Grand Theft Auto, still at an early stage of progress.
FateUnlimitedCodesRecomp
Fate/unlimited codes
Hybrid native Windows build of Fate/unlimited codes that statically recompiles the PSP version as a base, with PS2 assets and controls planned.
God of War PSP Recomp
God of War: Chains of Olympus / Ghost of Sparta
Native Windows ports of both PSP God of War games made by static recompilation; a launcher detects the player's own US disc images and builds each game locally.
gta-reversed
Grand Theft Auto: San Andreas (1.0 US)
Project to reverse and rewrite every function of GTA San Andreas 1.0 US with documentation.