Recomp / Games / PlayStation 2

Sly 2: Bevy of Thieves

Early-access, from-scratch Rust and Bevy rewrite of Sly 2: Band of Thieves that loads data from your own copy; not an emulator or recompiled binary.

Rewrite Not stated wip
Image: the project's own README · source
Stars3
Commits, 30 days6
Latest release—
Last pushOct 19, 2026

GitHub figures as of 2026-10-19, refreshed daily.

Facts

Original
Sly 2: Band of Thieves (2004)
Platform
PlayStation 2
Method
Rewrite
Provenance
Not stated what this means
Status
wip
Licence
unknown
Team
Campfirecrucifix
Started
2026-10
Runs on
Windows
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of Sly 2: Band of Thieves you own. Recomp never links to ROMs, discs or game data.

This project was rebuilt by Campfirecrucifix. Facts last checked 2026-10-19. Suggest a correction

Sources

Something wrong or out of date? Send a correction.

+3 ★ in 5 days

PlayStation 2 · ★ 282

3S Decomp

Street Fighter III: 3rd Strike (PS2)

Decompilation of Street Fighter III: 3rd Strike for PlayStation 2, aiming to recreate source that could allow ports.

Decompilation Not stated
+19 ★ in 5 days

PlayStation 2 · 2004 · ★ 100

Ace Combat 5 static recompilation

Ace Combat 5: The Unsung War

Windows port of Ace Combat 5 where a Python tool translates every function of the PS2 main executable to native code, with native rendering.

Static recomp Not stated
+1 ★ in 1 days

PlayStation 2 · 2007 · ★ 26

BT3-Decompiled

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Matching decomp Not stated
+20 ★ in 5 days

PlayStation 2 · 2007 · ★ 99

BT3-Recomp

Dragon Ball Z: Budokai Tenkaichi 3

Native PC port of the PS2 game's US release built with the PS2Recomp toolchain by translating its MIPS code to C++.

Static recomp Not stated
+1 ★ in 1 days

PlayStation 2 · 2003 · ★ 19

Bullseye

Resident Evil: Dead Aim

Reverse-engineering project for Resident Evil: Dead Aim whose build reassembles the PAL executable byte for byte, with asset ripping and a path toward a full decompilation.

Matching decomp Not stated

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Chariot

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Rewrite Human-led