Recomp / Games / GameCube

Super Mario Sunshine decompilation (North America)

Fork of the Super Mario Sunshine decompilation retargeted at the North American release (GMSE01): about 12,050 of 12,900 functions match and the rebuilt mario.dol is byte-identical. It is the base of a native PC port.

Matching decomp AI-assisted wip

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More like this: SunPad · Super Mario Sunshine decompilation · 1080 Snowboarding decompilation

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Facts

Original
Super Mario Sunshine (2002)
Platform
GameCube
Method
Matching decomp
Provenance
AI-assisted · README: AI has been used extensively to help reconstruct and match the North American code. what this means
Status
wip
Licence
CC0-1.0
Team
chasem-dev
Started
2026-09
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of Super Mario Sunshine you own. Recomp never links to ROMs, discs or game data.

This project was decompiled by chasem-dev. Facts last checked 2026-10-26. Suggest a correction

Sources

Something wrong or out of date? Send a correction.

+8 ★ this week

GameCube · 2002 · ★ 197

SunPad

Super Mario Sunshine

Ahead-of-time recompilation of Super Mario Sunshine for iPhone, iPad and Apple Silicon Macs with Metal rendering and touch controls; experimental Apple TV support.

Static recomp AI-assisted
+9 ★ this week

GameCube · 2002 · ★ 371

Super Mario Sunshine decompilation

Super Mario Sunshine

Work-in-progress matching decompilation of Super Mario Sunshine.

51%
Matching decomp Human-led

Nintendo 64 · 1998 · ★ 18

1080 Snowboarding decompilation

1080° Snowboarding

Matching decompilation of the US Nintendo 64 release of 1080° Snowboarding; the build already reproduces the ROM exactly while overlay segments are decompiled to C.

81%
Matching decomp AI-assisted
+1 ★ this week

Nintendo Switch · ★ 47

agl decompilation

agl (Nintendo first-party graphics library)

Decompilation of agl, the C++ library Nintendo first-party games use for graphics, lighting and AAMP parameters, from the open-ead group.

Matching decomp Human-led
+5 ★ this week

GameCube · 2001 · ★ 1.4k

Animal Crossing decompilation

Animal Crossing

A fully matching decompilation of the GameCube Animal Crossing, with a companion project for the Japanese e+ release.

100%
Matching decomp Human-led

GameCube · 2002 · ★ 14

Animal Crossing VR

Animal Crossing

First-person VR version of Animal Crossing for SteamVR and standalone Quest 3, built on the ACGC PC port and ac-decomp; needs the user's US disc image.

Source port Not stated