Recomp / Games / Game Boy Advance

FFTARecomp

Final Fantasy Tactics Advance recompiled from your own cartridge dump into a native Windows, Linux and Android game, with widescreen and a one-click installer.

Static recomp Not stated released
Image: the project's own README · source
Stars142
Commits, 30 days29
Latest releasev3.0Oct 18, 2026
Last pushOct 18, 2026

GitHub figures as of 2026-10-19, refreshed daily.

Facts

Original
Final Fantasy Tactics Advance (2003)
Platform
Game Boy Advance
Method
Static recomp
Provenance
Not stated what this means
Status
released
Licence
none
Team
Jorge262007
Started
2026-10
Runs on
Windows, Linux, Android
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of Final Fantasy Tactics Advance you own. Recomp never links to ROMs, discs or game data.

This project was recompiled by Jorge262007. Facts last checked 2026-10-19. Suggest a correction

Timeline

  1. FFTARecomp 3.0 adds a native Android build

Sources

Something wrong or out of date? Send a correction.

+2 ★ in 1 days

Game Boy Advance · 2003 · ★ 26

Final Fantasy Tactics Advance Recomp

Final Fantasy Tactics Advance

Experimental native static recompilation of Final Fantasy Tactics Advance built on the gbarecomp framework, with Linux, Windows and Android builds.

Static recomp AI-assisted
+4 ★ in 5 days

PlayStation Portable · 2006 · ★ 80

ACE COMBAT X Recompilation

Ace Combat X: Skies of Deception

Static recompilation of the PSP flight game with a native renderer.

Static recomp Not stated

Game Boy Advance · 2003 · ★ 14

Advance Wars 2: Black Hole Rising decompilation

Advance Wars 2: Black Hole Rising

Work-in-progress matching decompilation of Advance Wars 2: Black Hole Rising for GBA; builds still need the original as a base.

Matching decomp Not stated

Game Boy Advance · 2001 · ★ 12

Advance Wars decompilation

Advance Wars

Archived decompilation of the US Advance Wars for GBA that builds a byte-identical copy of the original.

Matching decomp Human-led
+3 ★ in 5 days

Nintendo 64 · 1998 · ★ 41

AeroGauge: Recompiled

AeroGauge

Native PC version of the N64 racer produced by static recompilation, running the user's own copy with an in-game settings screen.

Static recomp AI-assisted
+38 ★ in 5 days

Game Boy Advance · 2001 · ★ 182

Alchemy

Golden Sun and Golden Sun: The Lost Age

Decompilation of both Golden Sun games into readable, buildable code, with progress tracked across all six languages.

Decompilation AI-assisted