Recomp / Games / Windows

FnQL

Modernised engine for the retail Steam release of Quake Live, derived from the FnQ3 id Tech 3 port; it ships no Quake Live game code or assets.

Source port AI-assisted released
Image: the project's own GitHub preview · source
Stars—
Commits, 30 days—
Latest release0.1.0.94-20260908-318b5e3eSep 8, 2026
Last push—

Facts

Original
Quake Live (2010)
Platform
Windows
Method
Source port
Provenance
AI-assisted · AGENTS.md in repo root (GitHub) what this means
Status
released
Licence
GPL-2.0
Team
themuffinator
Started
2026-06
Runs on
Windows
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of Quake Live you own. Recomp never links to ROMs, discs or game data.

This project was rebuilt by themuffinator. Facts last checked 2026-10-17. Suggest a correction

Sources

Something wrong or out of date? Send a correction.

Windows · 1995 · ★ 77

3D Pinball Space Cadet Disassembly

3D Pinball for Windows: Space Cadet

Archived disassembly of the Windows pinball game; the author points to the SpaceCadetPinball project for a working version.

Decompilation Human-led

MS-DOS · 1993 · ★ 98

64Doom

Doom

Source port of the original Doom to the Nintendo 64.

Source port Human-led
+2 ★ in 3 days

Windows · 2000 · ★ 313

Abyss Engine

Diablo II

Clean-room reimplementation of the Diablo II engine written in C, aiming to recreate the original game. Last updated April 2024.

Clean-room Not stated

Windows · 1997 · ★ 128

Age of Empires Free Software Remake

Age of Empires and The Rise of Rome

C++ reimplementation of Age of Empires and its Rise of Rome expansion on the Genie engine design, written as a non-profit hobby project.

Rewrite Human-led
+2 ★ in 3 days

Windows · 2001 · ★ 136

Arcanum Unity Reimplementation

Arcanum: Of Steamworks and Magick Obscura

Fan-made reimplementation of the Arcanum engine, built from scratch in Unity 6 with C# and a 2D URP pipeline.

Rewrite Not stated

Windows · 1999

AutoZone High Stakes

Need for Speed: High Stakes (PC 4.50)

Open implementation of the PC version 4.50 of Need for Speed: High Stakes, reverse engineered from the Watcom-built binaries, aiming at a fully playable game and later 64-bit and new renderers.

Rewrite Not stated