Recomp / Games / Xbox 360

Forza Horizon 1 ReImagined

Native PC version of the Xbox 360 Forza Horizon that generates C++ from the player's own copy, adding high frame rates, shared online free roam, leaderboards and a self-hostable server.

Static recomp AI-assisted wip

v0.2.0 released today. Get new releases by RSS

More like this: ForzaRecomp · Pinyon Shift · 007: The World Is Not Enough static recompilation

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Commits, 30 days—
Latest releasev0.2.0Oct 26, 2026
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Facts

Original
Forza Horizon (2012)
Platform
Xbox 360
Method
Static recomp
Provenance
AI-assisted · GitHub contributors list includes the 'claude' account alongside Dyotson and soconnor0919 what this means
Status
wip
Licence
MIT
Team
Dyotson, soconnor0919
Started
2026-10
First release
2026-10
Runs on
Windows, Linux
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of Forza Horizon you own. Recomp never links to ROMs, discs or game data.

This project was recompiled by Dyotson, soconnor0919. Facts last checked 2026-10-26. Suggest a correction

Sources

Something wrong or out of date? Send a correction.

+1 ★ this week

Xbox 360 · 2012 · ★ 34

ForzaRecomp

Forza Horizon (2012)

Experimental static recompilation of Forza Horizon 1 for Apple Silicon Macs using ReXGlue; builds and loads modules but is not yet playable.

Static recomp Not stated
+119 ★ this week

Xbox 360 · 2012 · ★ 908

Pinyon Shift

Forza Horizon

Playable preview of a Forza Horizon static recompilation that you build from your own disc, with internal resolutions up to 4K.

Static recomp Not stated
+9 ★ this week

Nintendo 64 · 2000 · ★ 70

007: The World Is Not Enough static recompilation

007: The World Is Not Enough

Hobby static recompilation of the N64 game 007: The World Is Not Enough for PC and Steam Deck with widescreen and modern controls.

Static recomp Not stated
+17 ★ this week

Xbox 360 · 2007 · ★ 557

AC6Recomp

Ace Combat 6: Fires of Liberation

Work-in-progress port of Ace Combat 6 built on the ReXGlue SDK, recompiling the PowerPC code to x86-64 while graphics still go through a Xenia-derived backend.

Static recomp Not stated

Xbox 360 · 2007 · ★ 14

AC6Recomp

Ace Combat 6: Fires of Liberation

Unofficial PC port of Ace Combat 6 built by static recompilation with the ReXGlue SDK; reaches gameplay but is unstable.

Static recomp Not stated
+6 ★ this week

PlayStation · 1999 · ★ 26

Ace Combat 3: Electrosphere, recompiled

Ace Combat 3: Electrosphere

Native Windows build of the PlayStation Ace Combat 3, with MIPS code translated to C and linked against rewritten Psy-Q libraries. Ships a software renderer and an enhanced Vulkan renderer.

Static recomp Not stated