Recomp / Games / iOS

Glassline

Port of the 2010 iPad Mirror's Edge whose code was reconstructed from the iOS executable and runs on a new SDL2/OpenGL ES layer. Game data is read from the player's own .ipa; it adds high frame rates, widescreen, gamepad controls, online races and replacement online services. Released under a custom source-available licence.

Decompilation AI-assisted released playable

1.4.2 released 5 days ago. Get new releases by RSS

More like this: AnnePad · BearBirdPad · Command & Conquer Generals / Zero Hour source

Image: the project's own README · source
Stars—
Commits, 30 days—
Latest release1.4.2Oct 30, 2026
Last push—

Facts

Original
Mirror's Edge (iPad) (2010)
Platform
iOS
Method
Decompilation
Provenance
AI-assisted · README credits Claude Code as having helped with development (github.com/MoonCellar-Team/Glassline). what this means
Status
released
Licence
unknown
Team
alexgrist14, sergeyhist, MoonCellar Team
Started
2026-10
First release
2026-10
Runs on
Windows, Linux, Steam Deck, Android, Web
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

Bring your own file. Browser build holds no game data; the player picks their own iPad .ipa, which stays in the browser.

This project was decompiled by alexgrist14, sergeyhist, MoonCellar Team. Facts last checked 2026-11-04. Suggest a correction

Sources

Something wrong or out of date? Send a correction.

+1 ★ this week

Nintendo 64 · 1998 · ★ 27

AnnePad

Pokemon Stadium

iPhone and iPad packaging of a Pokemon Stadium static recompilation, using Metal rendering and touch controls. The player imports their own ROM through the Files app.

Static recomp AI-assisted

Nintendo 64 · 1998 · ★ 17

BearBirdPad

Banjo-Kazooie

iPhone and iPad build of Banjo-Kazooie based on BanjoRecomp, with Metal rendering, configurable touch controls, controller support and import of the user's own game file through Files.

Static recomp AI-assisted
+2 ★ this week

Windows · 2003 · ★ 4.7k

Command & Conquer Generals / Zero Hour source

Command & Conquer: Generals and Zero Hour

Official source code release from Electronic Arts for Generals and its Zero Hour expansion, published to support Steam Workshop modding. The repository is archived.

Official source release Not stated

Windows · 2020 · ★ 21k

Command & Conquer Remastered Collection source

Command & Conquer: Tiberian Dawn and Red Alert

Official EA source release of the Tiberian Dawn and Red Alert game DLLs and the Map Editor from the Remastered Collection. Archived.

Official source release Human-led

MS-DOS · 1995 · ★ 1.8k

Command & Conquer source release (Tiberian Dawn)

Command & Conquer (Tiberian Dawn)

Electronic Arts' official GPL source release of the original Command & Conquer, with Steam Workshop support. The repository is archived.

Official source release Not stated

MS-DOS · 1996 · ★ 6.7k

Command & Conquer: Red Alert source

Command & Conquer: Red Alert

Official source release of Command & Conquer: Red Alert by EA, published to support Steam Workshop modding. The repository is archived.

Official source release Not stated