Glassline
Port of the 2010 iPad Mirror's Edge whose code was reconstructed from the iOS executable and runs on a new SDL2/OpenGL ES layer. Game data is read from the player's own .ipa; it adds high frame rates, widescreen, gamepad controls, online races and replacement online services. Released under a custom source-available licence.
Decompilation AI-assisted released playableAnnePad · BearBirdPad · Command & Conquer Generals / Zero Hour source
Facts
- Original
- Mirror's Edge (iPad) (2010)
- Platform
- iOS
- Method
- Decompilation
- Provenance
- AI-assisted · README credits Claude Code as having helped with development (github.com/MoonCellar-Team/Glassline). what this means
- Status
- released
- Licence
- unknown
- Team
- alexgrist14, sergeyhist, MoonCellar Team
- Started
- 2026-10
- First release
- 2026-10
- Runs on
- Windows, Linux, Steam Deck, Android, Web
- Needs the original
- Yes: you supply your own legally obtained copy
How to get it legally
Bring your own file. Browser build holds no game data; the player picks their own iPad .ipa, which stays in the browser.
This project was decompiled by alexgrist14, sergeyhist, MoonCellar Team. Facts last checked 2026-11-04. Suggest a correction
Sources
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