Recomp / Games / Nintendo 64

Hot Wheels Turbo Racing decompilation

Matching decompilation of the US N64 release, rebuilding a byte-identical ROM with a KMC-compatible GCC 2.7.2. About a third of the code is matched C so far, with libultra nearly done and most game code still assembly; the ROM must be supplied by the user.

Matching decomp AI-assisted wip · 37.83%

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More like this: 007: The World Is Not Enough static recompilation · 1080 Snowboarding decompilation · 1080° Snowboarding (clean room)

Stars1+0 ★ in 1 days
Commits, 30 days437
Latest release—
Last pushNov 12, 2026
Matched37.83%bytematch.dev

GitHub figures as of 2026-11-13, refreshed daily.

Decomp progress

38%1.4k of 1.9k functions matched · via ByteMatch
0%25%50%75%100%Nov 9, 2026Nov 13, 2026
Matched code over time, 3 recorded changes, version us.

Linked (fully built from source): 11.4%. Figure from ByteMatch, measured Nov 12, 2026, checked 2026-11-13. This project opted into public progress tracking. How this works

Facts

Original
Hot Wheels Turbo Racing (1999)
Platform
Nintendo 64
Method
Matching decomp
Provenance
AI-assisted · Commits carry Claude co-author trailers (github.com/orymizak/hwtr-decomp commits). what this means
Status
wip · 37.83% matched
Licence
MIT
Team
orymizak
Started
2026-11
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of Hot Wheels Turbo Racing you own. Recomp never links to ROMs, discs or game data.

This project was decompiled by orymizak. Facts last checked 2026-11-11. Suggest a correction

Sources

Something wrong or out of date? Send a correction.

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+2 ★ this week

Nintendo 64 · 2000 · ★ 91

007: The World Is Not Enough static recompilation

007: The World Is Not Enough

Hobby static recompilation of the N64 game 007: The World Is Not Enough for PC and Steam Deck with widescreen and modern controls.

Static recomp Not stated
+1 ★ this week

Nintendo 64 · 1998 · ★ 19

1080 Snowboarding decompilation

1080° Snowboarding

Matching decompilation of the US Nintendo 64 release of 1080° Snowboarding; the build already reproduces the ROM exactly while overlay segments are decompiled to C.

97%
Matching decomp AI-assisted
▶ Playable

Nintendo 64 · 1998 · ★ 0

1080° Snowboarding (clean room)

1080° Snowboarding

1080° Snowboarding playable in the browser without a ROM, from the original game program running in a browser N64 emulator (mupen64plus-next via EmulatorJS), with every retail texture and sound regenerated by the clean-room pipeline.

Clean-room AI-assisted playable
+36 ★ this week

Nintendo 64 · 2000 · ★ 2.5k

2 Ship 2 Harkinian

The Legend of Zelda: Majora's Mask

Majora's Mask counterpart to Ship of Harkinian, built from the mm decompilation on the libultraship framework.

Source port Not stated

MS-DOS · 1993 · ★ 98

64Doom

Doom

Source port of the original Doom to the Nintendo 64.

Source port Human-led

Nintendo 64 · 1998 · ★ 32

AeroGauge decompilation

AeroGauge

Early-stage decompilation of the US version of the N64 racing game AeroGauge that builds a ROM from source.

Matching decomp Human-led