NeoTS2
New 64-bit engine for The Sims 2 that loads data from an existing install and renders through Direct3D 12, Metal or Vulkan. Early preview builds reach neighbourhoods, lots and live mode with Sims, but saving is not implemented yet. Licensed MIT with the Commons Clause.
Rewrite AI-assisted releasedFacts
- Original
- The Sims 2 (2004)
- Platform
- Windows
- Method
- Rewrite
- Provenance
- AI-assisted · README 'How NeoTS2 is made': much of the code is written together with AI under the author's direction. what this means
- Status
- released
- Licence
- Other
- Team
- Asli-s, kouta-kun, VHSMODDING
- Started
- 2026-10
- First release
- 2026-10
- Runs on
- Windows, macOS, Linux
- Needs the original
- Yes: you supply your own legally obtained copy
How to get it legally
This project ships code only. Build or download it from the official repository, then supply data from a copy of The Sims 2 you own. Recomp never links to ROMs, discs or game data.
This project was rebuilt by Asli-s, kouta-kun, VHSMODDING. Facts last checked 2026-11-11. Suggest a correction
Sources
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