Recomp / Games / Xbox

NFSU2 for Switch

Lifts the original Xbox NFSU2 executable to C with xboxrecomp and runs it as Switch homebrew or on Linux, with Vulkan/OpenGL renderers, widescreen and split screen; menus and races work, some rendering modes remain.

Static recomp Not stated wip
Stars115
Commits, 30 days30
Latest releasev0.5.8Oct 13, 2026
Last pushOct 13, 2026

GitHub figures as of 2026-10-14, refreshed daily.

Facts

Original
Need for Speed: Underground 2 (2004)
Platform
Xbox
Method
Static recomp
Provenance
Not stated what this means
Status
wip
Licence
none
Team
antoxa2584x
Started
2026-09
First release
2026-09
Runs on
Nintendo Switch, Linux
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of Need for Speed: Underground 2 you own. Recomp never links to ROMs, discs or game data.

This project was recompiled by antoxa2584x. Facts last checked 2026-10-14.

Sources

Something wrong or out of date? Send a correction.

Nintendo 64 · 1999 · ★ 62

Beetle Adventure Racing recomp (continued)

Beetle Adventure Racing!

Continuation of an earlier Beetle Adventure Racing recomp that adds widescreen, a widened HUD and longer draw distance.

Static recomp AI-assisted

Nintendo 64 · 1999 · ★ 17

Beetle Adventure Racing! decompilation

Beetle Adventure Racing!

Decompilation of Paradigm's Beetle Adventure Racing that currently builds the US release, with other regions planned. It ships no game assets.

Matching decomp Human-led

Arcade (Sega Model 2) · 1993 · ★ 194

Daytona USA static recompilation

Daytona USA

Translates the Model 2 board's i960 main program and its TGP geometry code into portable C++ and reimplements the graphics hardware natively, checking results against MAME; needs the user's own ROM set and has ports to phones and the Vita.

Static recomp Not stated

Nintendo 64 · 1997 · ★ 422

Diddy Kong Racing decompilation

Diddy Kong Racing

Diddy Kong Racing rebuilt as matching C, with decompilation finished and documentation tracked separately. An SDL2 PC port has grown from it.

Matching decomp Human-led

Nintendo 64 · 1998 · ★ 106

F-Zero X decompilation

F-Zero X

Work-in-progress matching decompilation of F-Zero X, with a sister repository for the 64DD Expansion Kit. Most of the code is already matched.

Matching decomp Not stated

Xbox · 2001 · ★ 184

Halo 1 decompilation

Halo: Combat Evolved

Matching decompilation of an original Xbox build of Halo: Combat Evolved; the OpenCE port starts from a fork of it.

Matching decomp Not stated