Recomp / RE tooling / Nintendo Switch

NX (nxrecomp)

Shared recompiler, runtime and setup tools that turn Switch games into native x64 Windows programs, grown out of smo-recomp, with Metroid Prime Remastered 1.0.0 as the first released game (downloads still in the older MetroidPrimeRemasteredRecomp repo). The author's Pokopia port uses the same toolchain.

Tool Not stated released

v0.1.5 released 11 days ago. Get new releases by RSS

More like this: DroidPlay Core · Ghidra Switch Loader · Kirikae

Stars19+0 ★ in 1 days
Commits, 30 days818
Latest releasev0.1.5Nov 2, 2026
Last pushNov 10, 2026

GitHub figures as of 2026-11-13, refreshed daily.

Facts

Original
Nintendo Switch ARM64 games (Metroid Prime Remastered)
Platform
Nintendo Switch
Method
Tool
Provenance
Not stated what this means
Status
released
Licence
GPL-3.0
Team
drakolordx7, w2c
Started
2026-10
First release
2026-10
Runs on
Windows
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of Nintendo Switch ARM64 games (Metroid Prime Remastered) you own. Recomp never links to ROMs, discs or game data.

This project was rebuilt by drakolordx7, w2c. Facts last checked 2026-11-11. Suggest a correction

Sources

Something wrong or out of date? Send a correction.

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+25 ★ in 1 days

Multi · ★ 119

DroidPlay Core

Nintendo Switch and Switch 2 games (Android builds)

Engine behind DroidPlay, an Android port of nxnative that packs the player's own Switch or Switch 2 game into an Android app whose code runs natively on the phone's CPU with Vulkan graphics. A Windows setup builds and installs each game; per-title shader key maps and a device compatibility table are kept in the repo.

Tool AI-assisted
+3 ★ this week

Nintendo Switch · ★ 386

Ghidra Switch Loader

Nintendo Switch executables

Ghidra loader that supports a range of Nintendo Switch executable formats such as NSO and NRO.

Tool Human-led
+11 ★ this week

Nintendo Switch · ★ 99

Kirikae

Nintendo Switch executables

Static recompiler written in Rust that converts Switch game executables into native PC programs, with an HLE system layer and NVN graphics translation.

Tool Not stated
+11 ★ this week

PlayStation Portable · ★ 41

Nakagawa Recomp

PSP games (Allegrex MIPS executables)

General PSP static recompiler with a player app: it decrypts the user's own ISO or EBOOT locally, translates the MIPS code to C and builds a Windows program with a bundled compiler. Early stage: Hot Shots Tennis: Get a Grip is playable, a few others reach menus or stages.

Tool AI-assisted
+36 ★ this week

PlayStation Vita · ★ 296

Project Nativ

PS Vita games (ARMv7/Thumb-2 executables)

Static recompiler for PS Vita games that also recompiles the system libraries from the user's own firmware file and runs them on a custom kernel/GPU runtime. Per-game packs currently cover Killzone: Mercenary, Uncharted: Golden Abyss, Unit 13 and Shovel Knight (US releases).

Tool AI-assisted
+65 ★ this week

PlayStation 2 · ★ 194

ps2-native-recomp

PS2 games (Emotion Engine executables)

Generic PS2 static recompiler built on ps2-web-recomp: the EE code of a user's disc is translated to C++ and compiled, while the rest of the console is emulated, with no per-game code. About 19 titles reported working to some degree; God of War II has been finished.

Tool AI-assisted