Recomp / Games / Windows

openMERC

Open-source engine for Raven's Soldier of Fortune written on top of Yamagi Quake II, with an OpenGL 3.2 renderer, OpenAL sound and widescreen menus. Loads the original .pak data from a GOG or patched retail install; its own game logic runs all campaign maps but is unfinished.

Clean-room Not stated released

v0.2.2 released 8 days ago. Get new releases by RSS

More like this: 1oom · 3D Pinball Space Cadet Disassembly · Abyss Engine

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Commits, 30 days—
Latest releasev0.2.2Oct 27, 2026
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Facts

Original
Soldier of Fortune (2000)
Platform
Windows
Method
Clean-room
Provenance
Not stated what this means
Status
released
Licence
GPL-2.0
Team
sidreshot
Started
2026-10
First release
2026-10
Runs on
Windows, Linux
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of Soldier of Fortune you own. Recomp never links to ROMs, discs or game data.

This project was rebuilt clean-room by sidreshot. Facts last checked 2026-11-04. Suggest a correction

Sources

Something wrong or out of date? Send a correction.

+2 ★ this week

MS-DOS · 1993 · ★ 114

1oom

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Engine recreation of the original DOS Master of Orion that needs the original files; this fork is no longer in development, with the vanilla branch carrying the latest engine.

Rewrite Human-led

Windows · 1995 · ★ 77

3D Pinball Space Cadet Disassembly

3D Pinball for Windows: Space Cadet

Archived disassembly of the Windows pinball game; the author points to the SpaceCadetPinball project for a working version.

Decompilation Human-led
+3 ★ this week

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Abyss Engine

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Clean-room reimplementation of the Diablo II engine written in C, aiming to recreate the original game. Last updated April 2024.

Clean-room Not stated
+1 ★ this week

Windows · 1997 · ★ 133

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Age of Empires and The Rise of Rome

C++ reimplementation of Age of Empires and its Rise of Rome expansion on the Genie engine design, written as a non-profit hobby project.

Rewrite Human-led

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Arcanum Unity Reimplementation

Arcanum: Of Steamworks and Magick Obscura

Fan-made reimplementation of the Arcanum engine, built from scratch in Unity 6 with C# and a 2D URP pipeline.

Rewrite Not stated

Windows · 1999 · ★ 11

AutoZone High Stakes

Need for Speed: High Stakes (PC 4.50)

Open implementation of the PC version 4.50 of Need for Speed: High Stakes, reverse engineered from the Watcom-built binaries, aiming at a fully playable game and later 64-bit and new renderers.

Rewrite Not stated