Recomp / Games / Arcade

OutRunners port

Native builds of Sega's 1992 System Multi 32 arcade racer, built from the author's C decompilation (outrunners-decomp) that is checked frame by frame against MAME. It produces both an arcade-faithful build and a home 'console' variant, and extracts graphics and sound from the player's own MAME ROM set.

Source port Not stated released

v1.1.2 released today. Get new releases by RSS

More like this: 3S Decomp · Advance Wars 2: Black Hole Rising decompilation · Advance Wars decompilation

Image: the project's own README · source
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Commits, 30 days—
Latest releasev1.1.2Nov 4, 2026
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Facts

Original
OutRunners (1992)
Platform
Arcade
Method
Source port
Provenance
Not stated what this means
Status
released
Licence
BSD-3-Clause
Team
cheviman
Started
2026-10
First release
2026-10
Runs on
Windows, Linux, macOS, Nintendo Switch, Android, Anbernic handhelds
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of OutRunners you own. Recomp never links to ROMs, discs or game data.

This project was rebuilt by cheviman. Facts last checked 2026-11-04. Suggest a correction

Sources

Something wrong or out of date? Send a correction.

+2 ★ this week

PlayStation 2 · ★ 285

3S Decomp

Street Fighter III: 3rd Strike (PS2)

Decompilation of Street Fighter III: 3rd Strike for PlayStation 2, aiming to recreate source that could allow ports.

Decompilation Not stated

Game Boy Advance · 2003 · ★ 15

Advance Wars 2: Black Hole Rising decompilation

Advance Wars 2: Black Hole Rising

Work-in-progress matching decompilation of Advance Wars 2: Black Hole Rising for GBA; builds still need the original as a base.

Matching decomp Not stated

Game Boy Advance · 2001 · ★ 12

Advance Wars decompilation

Advance Wars

Archived decompilation of the US Advance Wars for GBA that builds a byte-identical copy of the original.

Matching decomp Human-led

Nintendo 64 · 1998 · ★ 31

AeroGauge decompilation

AeroGauge

Early-stage decompilation of the US version of the N64 racing game AeroGauge that builds a ROM from source.

Matching decomp Human-led
+3 ★ this week

Nintendo 64 · 1998 · ★ 43

AeroGauge: Recompiled

AeroGauge

Native PC version of the N64 racer produced by static recompilation, running the user's own copy with an in-game settings screen.

Static recomp AI-assisted

Nintendo Switch · ★ 47

agl decompilation

agl (Nintendo first-party graphics library)

Decompilation of agl, the C++ library Nintendo first-party games use for graphics, lighting and AAMP parameters, from the open-ead group.

Matching decomp Human-led