Recomp / Games / Xbox

Project Gotham Racing 2 - XBE Recomp

Native Windows port of the PAL and NTSC Xbox releases of Project Gotham Racing 2, recompiled from default.xbe with TGP482's Xbox XBE Recomp and run on reimplemented Direct3D 12/11, XAudio2 and SDL layers. A launcher downloads the runtime package and builds the game from the player's disc image; extras include ultrawide, anti-aliasing options and custom music.

Static recomp AI-assisted released

v1.6.3 released yesterday. Get new releases by RSS

More like this: 007: Agent Under Fire - XBE Recomp · 007: Everything or Nothing - XBE Recomp · 007: From Russia with Love - XBE Recomp

Stars112+1 ★ in 1 days
Commits, 30 days264
Latest releasev1.6.3Nov 11, 2026
Last pushNov 11, 2026

GitHub figures as of 2026-11-13, refreshed daily.

Facts

Original
Project Gotham Racing 2 (2003)
Platform
Xbox
Method
Static recomp
Provenance
AI-assisted · CLAUDE.md in the tree and Claude co-author trailers on almost every commit (github.com/hk21x/pgr2-recomp). what this means
Status
released
Licence
none
Team
hk21x
Started
2026-10
First release
2026-10
Runs on
Windows
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of Project Gotham Racing 2 you own. Recomp never links to ROMs, discs or game data.

This project was recompiled by hk21x. Facts last checked 2026-11-11. Suggest a correction

Sources

Something wrong or out of date? Send a correction.

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+9 ★ this week

Xbox · 2002 · ★ 68

007: Agent Under Fire - XBE Recomp

007: Agent Under Fire

PC port of the original Xbox version built with TGP482's XBE recompiler, supporting both the USA and PAL discs. A small launcher fetches the runtime and a bundled Clang, then compiles the game's code from the player's own disc on first setup; it adds a PC settings page, keyboard and mouse play and post-processing options.

Static recomp AI-assisted

Xbox · 2003 · ★ 98

007: Everything or Nothing - XBE Recomp

007: Everything or Nothing

Windows port of the Xbox Everything or Nothing, recompiling both the on-foot default.xbe and the separate driving.xbe with TGP482's Xbox XBE Recomp and switching between them seamlessly. Supports the European and USA discs; the launcher builds from the player's image and adds anti-aliasing, anisotropic filtering, free aim and other PC options.

Static recomp AI-assisted
+19 ★ this week

Xbox · 2005 · ★ 176

007: From Russia with Love - XBE Recomp

007: From Russia with Love

Native PC port of the original Xbox version of the Bond game, with wide FOV, keyboard and mouse, rebindable controls and other options; the release ships the recompiler and toolchain so the port is built from the player's own default.xbe.

Static recomp Not stated

Nintendo 64 · 1998 · ★ 32

AeroGauge decompilation

AeroGauge

Early-stage decompilation of the US version of the N64 racing game AeroGauge that builds a ROM from source.

Matching decomp Human-led
+2 ★ this week

Nintendo 64 · 1998 · ★ 47

AeroGauge: Recompiled

AeroGauge

Native PC version of the N64 racer produced by static recompilation, running the user's own copy with an in-game settings screen.

Static recomp AI-assisted
+1 ★ this week

Xbox · 2005 · ★ 29

Arizona Vamp Recomp

Darkwatch

Native Windows build of the original Xbox Darkwatch made by statically recompiling the XBE on the player's PC from their own disc, adding Direct3D 12 rendering, split-screen co-op and PC settings.

Static recomp AI-assisted