Recomp / Games / Windows/macOS

scimitar-recomp

Translates the 32-bit Intel Mac executables of Ubisoft's Anvil-engine Assassin's Creed II and Brotherhood into C++ for Apple silicon Macs, iPhones and iPads, with a Metal renderer, any aspect ratio and raised draw-distance and shadow limits. Windows builds of the first Assassin's Creed, Revelations and Prince of Persia (2008) boot to early gameplay; there are no prebuilt downloads.

Static recomp AI-generated wip

Get new releases by RSS

More like this: AnnePad · BearBirdPad · benilla

Stars4+0 ★ in 1 days
Commits, 30 days138
Latest release—
Last pushNov 10, 2026

GitHub figures as of 2026-11-13, refreshed daily.

Facts

Original
Assassin's Creed II and Assassin's Creed Brotherhood (also Assassin's Creed, Revelations and Prince of Persia) (2009)
Platform
Windows/macOS
Method
Static recomp
Provenance
AI-generated · README calls it 100% vibe-coded, with all code and docs written by Claude Code; CLAUDE.md in tree and Claude co-author trailers (github.com/T01iK/scimitar-recomp). what this means
Status
wip
Licence
GPL-2.0
Team
T01iK
Started
2026-11
Runs on
macOS, iOS
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of Assassin's Creed II and Assassin's Creed Brotherhood (also Assassin's Creed, Revelations and Prince of Persia) you own. Recomp never links to ROMs, discs or game data.

This project was recompiled by T01iK. Facts last checked 2026-11-11. Suggest a correction

Sources

Something wrong or out of date? Send a correction.

Recomp is free and ad-free. Support it with a shirt or stickers.

Nintendo 64 · 1998 · ★ 28

AnnePad

Pokemon Stadium

iPhone and iPad packaging of a Pokemon Stadium static recompilation, using Metal rendering and touch controls. The player imports their own ROM through the Files app.

Static recomp AI-assisted
+1 ★ this week

Nintendo 64 · 1998 · ★ 18

BearBirdPad

Banjo-Kazooie

iPhone and iPad build of Banjo-Kazooie based on BanjoRecomp, with Metal rendering, configurable touch controls, controller support and import of the user's own game file through Files.

Static recomp AI-assisted
+12 ★ this week

Windows/macOS · 2004 · ★ 950

benilla

World of Warcraft 1.12.1 client

From-scratch World of Warcraft 1.12.1 client in Rust and Bevy that reads data from your own 1.12.1 install; file formats, the network protocol and the interface engine are all reimplemented, with no original client code.

Rewrite AI-assisted

Xbox · 2001 · ★ 1

Blood Wake Recomp for Apple Silicon

Blood Wake

Fork of Blood Wake Recomp that brings the static recompilation to Apple Silicon Macs with a new Metal renderer and macOS input handling. There are no downloads; it is built from source against the player's own disc image.

Static recomp AI-assisted

MS-DOS · 1996 · ★ 44

Descent II Mobile

Descent II

Source port of Descent II for Android and iOS. Needs the game files from the user's own copy.

Source port Human-led

MS-DOS · 1994 · ★ 56

Descent Mobile

Descent (1994)

Source port of the original Descent for Android and iOS. Needs the game files from the user's own copy.

Source port Human-led