Recomp / Games / Windows/macOS
scimitar-recomp
Translates the 32-bit Intel Mac executables of Ubisoft's Anvil-engine Assassin's Creed II and Brotherhood into C++ for Apple silicon Macs, iPhones and iPads, with a Metal renderer, any aspect ratio and raised draw-distance and shadow limits. Windows builds of the first Assassin's Creed, Revelations and Prince of Persia (2008) boot to early gameplay; there are no prebuilt downloads.
Static recomp AI-generated wipFacts
- Original
- Assassin's Creed II and Assassin's Creed Brotherhood (also Assassin's Creed, Revelations and Prince of Persia) (2009)
- Platform
- Windows/macOS
- Method
- Static recomp
- Provenance
- AI-generated · README calls it 100% vibe-coded, with all code and docs written by Claude Code; CLAUDE.md in tree and Claude co-author trailers (github.com/T01iK/scimitar-recomp). what this means
- Status
- wip
- Licence
- GPL-2.0
- Team
- T01iK
- Started
- 2026-11
- Runs on
- macOS, iOS
- Needs the original
- Yes: you supply your own legally obtained copy
How to get it legally
This project ships code only. Build or download it from the official repository, then supply data from a copy of Assassin's Creed II and Assassin's Creed Brotherhood (also Assassin's Creed, Revelations and Prince of Persia) you own. Recomp never links to ROMs, discs or game data.
This project was recompiled by T01iK. Facts last checked 2026-11-11. Suggest a correction
Sources
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