Recomp / Games / Nintendo Switch

SSBU (WindowSmash for PS4)

Port of the WindowSmash Smash Ultimate recompilation to jailbroken PS4 consoles, drawing through DXVK on a patched RADV driver with FSR 1 and four-player support. Source and build tooling only; the player builds it from their own dump.

Static recomp Not stated wip

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More like this: OpenSmash-Ultimate · SSBU Decomp · ssbu-recomp

Image: the project's own README · source
Stars—
Commits, 30 days—
Latest release—
Last push—

Facts

Original
Super Smash Bros. Ultimate (2018)
Platform
Nintendo Switch
Method
Static recomp
Provenance
Not stated what this means
Status
wip
Licence
MIT
Team
iHaiDeeZ, ShiroKlein
Started
2026-10
Runs on
PS4 (GoldHEN homebrew)
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of Super Smash Bros. Ultimate you own. Recomp never links to ROMs, discs or game data.

This project was recompiled by iHaiDeeZ, ShiroKlein. Facts last checked 2026-11-04. Suggest a correction

Sources

Something wrong or out of date? Send a correction.

Nintendo Switch · 2018

OpenSmash-Ultimate

Super Smash Bros. Ultimate

Merged successor of WindowSmash and ssbu-recomp: one ARM64-to-C static recompilation of Smash Ultimate 13.0.5 with a shared runtime, built locally from the player's own dump, keys and firmware. Releases are a .NET launcher/installer; Linux and macOS are experimental.

Static recomp AI-assisted
+1 ★ this week

Nintendo Switch · 2018 · ★ 19

SSBU Decomp

Super Smash Bros. Ultimate (13.0.4)

Matching decompilation of patch 13.0.4 of Super Smash Bros. Ultimate for Switch (AArch64), with verified byte-identical function counts in the README.

25%
Matching decomp AI-assisted
+77 ★ this week

Nintendo Switch · 2018 · ★ 589

ssbu-recomp

Super Smash Bros. Ultimate (v13.0.4)

Static recompilation of Smash Ultimate 13.0.4 into a native Windows program with its own runtime and Vulkan renderer, plus tools to turn fighter scripts back into editable C++.

Static recomp AI-generated
+26 ★ this week

Nintendo Switch · 2018 · ★ 449

WindowSmash

Super Smash Bros. Ultimate

Toolkit that statically recompiles Super Smash Bros. Ultimate from AArch64 into a native Windows program with a D3D11 runtime and local-wireless netplay relay; built from your own dump.

Static recomp Not stated

Nintendo Switch · 2019

AC-Recomp

Astral Chain

A set of patches and build tooling on top of the SuperMarioWonderRecomp runtime that recompiles the Switch game from the player's own 1.0.0 NSP and keys into an Apple-silicon Mac app. The preview release is a build kit and setup app only; Linux and Windows builds boot in early headless tests.

Static recomp AI-generated

Nintendo Switch · ★ 47

agl decompilation

agl (Nintendo first-party graphics library)

Decompilation of agl, the C++ library Nintendo first-party games use for graphics, lighting and AAMP parameters, from the open-ead group.

Matching decomp Human-led