Ultimate Mortal Kombat 3 iOS Recomp
Full readable-C decompilation of the 2011 iOS release of Ultimate Mortal Kombat 3, verified against a static ARM-to-C recompiler, with a PC port under development.
Decompilation AI-assisted wipFacts
- Original
- Ultimate Mortal Kombat 3 (iOS) (2011)
- Platform
- iOS
- Method
- Decompilation
- Provenance
- AI-assisted · AGENTS.md in repo root describes agent workflow (GitHub) what this means
- Status
- wip
- Licence
- unknown
- Team
- MaryNCRT
- Started
- 2026-08
- Runs on
- Windows, Linux
- Needs the original
- Yes: you supply your own legally obtained copy
How to get it legally
This project ships code only. Build or download it from the official repository, then supply data from a copy of Ultimate Mortal Kombat 3 (iOS) you own. Recomp never links to ROMs, discs or game data.
This project was decompiled by MaryNCRT. Facts last checked 2026-10-14.
Sources
Related
All games →AnnePad
Pokemon Stadium
iPhone and iPad packaging of a Pokemon Stadium static recompilation, using Metal rendering and touch controls. The player imports their own ROM through the Files app.
Descent II Mobile
Descent II
Source port of Descent II for Android and iOS. Needs the game files from the user's own copy.
Descent Mobile
Descent (1994)
Source port of the original Descent for Android and iOS. Needs the game files from the user's own copy.
Foxhollow
Star Fox Adventures
Fully native port of Star Fox Adventures built on the SFA decompilation and the Aurora platform layer.
GoldenEye PC Port
GoldenEye 007
Native PC port of GoldenEye 007 for Windows, Linux, macOS and Steam Deck, built on an open decompilation of the N64 game.
HarkinianPad
The Legend of Zelda: Ocarina of Time
iPhone and iPad build of Ship of Harkinian with Metal rendering, touch and controller support, and a file-based setup that avoids shipping the ROM.