Recomp / OS & system / Game Boy
WasmBoy
Game Boy and Game Boy Color emulator library written in AssemblyScript for WebAssembly, with Preact and Svelte demos.
Rewrite Human-led stalledFacts
- Original
- Game Boy / Game Boy Color (1989)
- Platform
- Game Boy
- Method
- Rewrite
- Provenance
- Human-led · Repo created 2018, predates AI coding tools (GitHub) what this means
- Status
- stalled
- Licence
- GPL-3.0
- Team
- torch2424
- Started
- 2018-01
- Runs on
- Web
- Needs the original
- No
How to get it legally
Download it from the official repository or website. No original files are needed.
This project was rebuilt by torch2424. Facts last checked 2026-10-14.
Sources
Related
All os & system →Basilisk II and SheepShaver
68k and PowerPC Macintosh
Maintained fork of the Basilisk II (68k) and SheepShaver (PowerPC) Mac emulators, which need an original Mac ROM.
binjgb
Game Boy / Game Boy Color
Game Boy and Game Boy Color emulator in C with a WebAssembly build, partial Super Game Boy support and a focus on accuracy.
Boxedwine
32-bit Windows programs via Wine
Emulator that runs 32-bit Windows applications by emulating the CPU and Linux kernel under a 32-bit Wine build.
Boytacean
Game Boy
Game Boy emulator written in Rust with WebAssembly support.
cor64
Nintendo 64
Work-in-progress N64 emulator written in C# as a free-time project.
crater
Sega Game Gear
Game Gear emulator written in C with a bundled Z80 assembler and disassembler. Inactive since 2019.