Platforms

Mega Drive / Genesis decomps & recomps

7 community projects rebuild Mega Drive / Genesis software: 0 static recompilations, 6 decompilations and 0 ports, rewrites and clean-room builds, plus 1 apps, tools and preservation projects. Most-starred first; GitHub data as of 2026-10-15.

▶ 2 playable in your browser Decomp vs recomp

Decompilations

ProjectOriginalStatusMadeLatestStars
s1disasm playableSonic the Hedgehog 1991completeHuman-ledv26.08
Aug 1, 2026
449
s2disasm playableSonic the Hedgehog 2 1992completeHuman-led—315
Sonic Clean Engine (S.C.E.)Sonic 3 & Knuckles 1994releasedHuman-ledv1.3
Aug 6, 2026
61
SF2DISASMShining Force II 1993wipHuman-led—54
Kid Chameleon disassemblyKid Chameleon 1991wipHuman-led—41
Sonic 1 Prototype DisassemblySonic the Hedgehog (prototype) 1991stalledHuman-led—29

RE tooling

ProjectOriginalStatusMadeLatestStars
sega2asmSega Genesis / Mega Drive ROMsreleasedHuman-ledv1.0.2
Mar 28, 2026
40

Can I play Mega Drive / Genesis games natively on PC?

Not as finished native ports yet; the 6 projects below show how far each has got.

What is the difference between a Mega Drive / Genesis decomp and a recomp?

A decompilation rewrites the game's machine code as readable C that rebuilds the original; a static recompilation translates the machine code mechanically into C/C++ that runs natively. Recomps arrive faster; decomps are easier to mod and port.

Are these Mega Drive / Genesis projects legal?

They publish code only, and the ones that need game data ask you to supply it from a copy you own. Recomp never links to ROMs, ISOs or game files.