Games / By game / PlayStation 4
Bloodborne decomp, recomp & PC ports
3 community projects rebuild Bloodborne (PlayStation 4, 2015): 1 decompilation, 0 static recompilations and 2 ports, rewrites or clean-room builds.
| Project | Type | Status | Runs on | Needs the game | Made | Latest | Stars |
|---|---|---|---|---|---|---|---|
| Paleblood | Decompilation | wip 0.01% | — | Yes | Not stated | — | 157 |
| bbport | Emulation-hosted | released | Linux, Windows | Yes | AI-assisted | 0.7 | — |
| Bloodborne for Windows (Supermedo) | Emulation-hosted | released | Windows | Yes | AI-assisted | windows-v1.9.7 | — |
Can I play Bloodborne on PC?
Yes. bbport and Bloodborne for Windows (Supermedo) run natively on PC, using data from your own copy of the original game.
Is there a Bloodborne decompilation?
Yes: Paleblood.
Is it legal?
These projects publish code only. Where a build needs game data, you supply it from a copy of Bloodborne you own; Recomp never links to game files.