Castlevania: Symphony of the Night decomp, recomp & PC ports
3 community projects rebuild Castlevania: Symphony of the Night (Xbox 360, 2007): 1 decompilation, 2 static recompilations and 0 ports, rewrites or clean-room builds.
| Project | Type | Status | Runs on | Needs the game | Made | Latest | Stars |
|---|---|---|---|---|---|---|---|
| sotn-decomp playable | Matching decomp | wip 70% | PlayStation | Yes | Human-led | cc1-psx-26 | 1.1k |
| SymphonyRecomp | Static recomp | wip | Windows | Yes | Human-led | v0.5.1b | 882 |
| NocturneRecomp | Static recomp | released | Windows, Linux | Yes | Not stated | v1.4.5 | 362 |
Can I play Castlevania: Symphony of the Night on PC?
Yes. NocturneRecomp runs natively on PC, using data from your own copy of the original game. You can also play sotn-decomp in your browser on Recomp.
Is there a Castlevania: Symphony of the Night decompilation?
Yes: sotn-decomp.
Is it legal?
These projects publish code only. Where a build needs game data, you supply it from a copy of Castlevania: Symphony of the Night you own; Recomp never links to game files.