Mario Kart Wii decomp, recomp & PC ports
6 community projects rebuild Mario Kart Wii (Wii, 2008): 2 decompilations, 2 static recompilations and 2 ports, rewrites or clean-room builds.
| Project | Type | Status | Runs on | Needs the game | Made | Latest | Stars |
|---|---|---|---|---|---|---|---|
| Mario Kart Wii Decompilation | Matching decomp | wip | — | Yes | Human-led | — | 470 |
| Kinoko | Rewrite | released | Windows, Linux, macOS | Yes | Human-led | 0.6 | 235 |
| Mario Kart Wii 3DS | Rewrite | released | Nintendo 3DS | Yes | Not stated | v0.5.2 | 154 |
| DriftDroid | Static recomp | released | Android | Yes | Not stated | v1.3.0 | 88 |
| Mario Kart Wii for PS5 | Static recomp | wip | PS5 | Yes | Not stated | — | 56 |
| Mario Kart Wii decompilation | Matching decomp | wip 5.7% | Wii | Yes | Not stated | — | 53 |
Can I play Mario Kart Wii on PC?
Yes. Kinoko runs natively on PC, using data from your own copy of the original game.
Is there a Mario Kart Wii decompilation?
Yes: Mario Kart Wii Decompilation and Mario Kart Wii decompilation.
Is it legal?
These projects publish code only. Where a build needs game data, you supply it from a copy of Mario Kart Wii you own; Recomp never links to game files.