Games / By game / Nintendo 64
Super Mario 64 decomp, recomp & PC ports
6 community projects rebuild Super Mario 64 (Nintendo 64, 1996): 1 decompilation, 0 static recompilations and 5 ports, rewrites or clean-room builds.
| Project | Type | Status | Runs on | Needs the game | Made | Latest | Stars |
|---|---|---|---|---|---|---|---|
| Super Mario 64 (clean room) playable | Clean-room | wip | Web | No | AI-assisted | — | 0 |
| Super Mario 64 decompilation | Matching decomp | complete | Nintendo 64 | Yes | Human-led | irix2 | 8.9k |
| sm64ex | Source port | stalled | Windows, Linux | Yes | Human-led | — | 1.9k |
| sm64coopdx | Source port | released | Windows, Linux, macOS | Yes | Not stated | v1.5.1 | 1.4k |
| Ghostship | Source port | released | Windows, Linux, macOS, Android | Yes | Not stated | 3.0.0 | 823 |
| Render96ex | Source port | wip | Windows, Linux | Yes | Human-led | — | 374 |
Can I play Super Mario 64 on PC?
Yes. sm64coopdx and Ghostship run natively on PC, using data from your own copy of the original game. You can also play Super Mario 64 (clean room) in your browser on Recomp.
Is there a Super Mario 64 decompilation?
Yes: Super Mario 64 decompilation.
Is it legal?
These projects publish code only. Where a build needs game data, you supply it from a copy of Super Mario 64 you own; Recomp never links to game files.