Recomp / Games / Nintendo 64

Super Mario 64 decompilation

A full C reconstruction of Super Mario 64 that rebuilds byte-identical ROMs for every regional release, including the iQue version. It is the base most later Mario 64 PC ports and mods grew from.

Matching decomp Human-led complete
Stars8.9k
Commits, 30 days0
Latest releaseirix2Aug 25, 2019
Last pushFeb 4, 2024

GitHub figures as of 2026-10-14, refreshed daily.

Facts

Original
Super Mario 64 (1996)
Platform
Nintendo 64
Method
Matching decomp
Provenance
Human-led · Started 2019 by a known volunteer team, predating AI coding agents (repository history) what this means
Status
complete
Licence
CC0-1.0
Team
n64decomp
Started
2019-06
Runs on
Nintendo 64
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of Super Mario 64 you own. Recomp never links to ROMs, discs or game data.

This project was decompiled by n64decomp. Facts last checked 2026-10-13.

Lineage

Timeline

  1. Nintendo targets the Super Mario 64 PC port
  2. Ars Technica explains the N64 decomp scene
  3. Super Mario 64 decompilation goes public

Sources

Something wrong or out of date? Send a correction.

Nintendo 64 · 1998 · ★ 0

1080° Snowboarding (clean room)

1080° Snowboarding

1080° Snowboarding playable in the browser without a ROM, from the original game program running in a browser N64 emulator (mupen64plus-next via EmulatorJS), with every retail texture and sound regenerated by the clean-room pipeline.

Clean-room AI-assisted playable

Nintendo 64 · 2000 · ★ 2.3k

2 Ship 2 Harkinian

The Legend of Zelda: Majora's Mask

Majora's Mask counterpart to Ship of Harkinian, built from the mm decompilation on the libultraship framework.

Source port Not stated

GameCube · 2001 · ★ 1.4k

Animal Crossing decompilation

Animal Crossing

A fully matching decompilation of the GameCube Animal Crossing, with a companion project for the Japanese e+ release.

Matching decomp Human-led

Nintendo 64 · 1998 · ★ 0

Banjo-Kazooie (clean room)

Banjo-Kazooie

Banjo-Kazooie playable in the browser without a ROM, from the n64decomp/banjo-kazooie decompilation on EmulatorJS, with every retail texture and sound regenerated by the clean-room pipeline.

Clean-room AI-assisted playable

Nintendo 64 · 1998 · ★ 652

Banjo-Kazooie decompilation

Banjo-Kazooie

Matching decompilation of Rare's Banjo-Kazooie that headlines itself at 100%. It provides the symbols and source later used by Banjo: Recompiled.

Matching decomp Human-led

Nintendo 64 · 2000 · ★ 0

Banjo-Tooie (clean room)

Banjo-Tooie

Banjo-Tooie playable in the browser without a ROM, from the original game program running in a browser N64 emulator (mupen64plus-next via EmulatorJS), with every retail texture and sound regenerated by the clean-room pipeline.

Clean-room AI-assisted playable