Recomp / Games / Xbox 360

Angry Birds Re-Hatched Collection

ReXGlue recompilations of the Xbox 360 Angry Birds Trilogy (Classic, Seasons, Rio) and Angry Birds Star Wars bundled behind a couch-oriented launcher. Needs the player's own game files.

Static recomp AI-generated released

v0.1.0 released 6 days ago. Get new releases by RSS

More like this: AC6Recomp · AC6Recomp · Army of Two Recomp

Image: the project's own README · source
Stars—
Commits, 30 days—
Latest releasev0.1.0Oct 29, 2026
Last push—

Facts

Original
Angry Birds Trilogy / Angry Birds Star Wars (2012)
Platform
Xbox 360
Method
Static recomp
Provenance
AI-generated · README: 'made almost entirely with Claude Code'; owner directed and tested. what this means
Status
released
Licence
none
Team
TekRantGaming
Started
2026-10
First release
2026-10
Runs on
Windows
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of Angry Birds Trilogy / Angry Birds Star Wars you own. Recomp never links to ROMs, discs or game data.

This project was recompiled by TekRantGaming. Facts last checked 2026-11-04. Suggest a correction

Sources

Something wrong or out of date? Send a correction.

+20 ★ this week

Xbox 360 · 2007 · ★ 589

AC6Recomp

Ace Combat 6: Fires of Liberation

Work-in-progress port of Ace Combat 6 built on the ReXGlue SDK, recompiling the PowerPC code to x86-64 while graphics still go through a Xenia-derived backend.

Static recomp Not stated
+1 ★ this week

Xbox 360 · 2007 · ★ 15

AC6Recomp

Ace Combat 6: Fires of Liberation

Unofficial PC port of Ace Combat 6 built by static recompilation with the ReXGlue SDK; reaches gameplay but is unstable.

Static recomp Not stated
+7 ★ this week

Xbox 360 · 2008 · ★ 102

Army of Two Recomp

Army of Two

Static recompilation of the Xbox 360 version of Army of Two based on the ReXGlue SDK.

Static recomp Not stated

Xbox 360 · 2008 · ★ 21

Army of Two Recompilation

Army of Two

Experimental native Windows port of the Xbox 360 game Army of Two, made by statically recompiling its PowerPC code with ReXGlue and rendering through Direct3D 12. Only host code is included; game files come from the user.

Static recomp Not stated
+23 ★ this week

Xbox 360 · 2008 · ★ 154

Army of Two Recompilation

Army of Two

Unofficial PC port of the Xbox 360 Army of Two, recompiled to C++ with the ReXGlue SDK, with its own Direct3D 12 renderer and online co-op that does not rely on EA servers. Needs your own copy.

Static recomp Not stated
+13 ★ this week

Xbox 360 · 2012 · ★ 89

Asura's Wrath Recompiled

Asura's Wrath

PC port of Asura's Wrath via static recompilation to C++23 with the RexGlue SDK; an Android port is experimental.

Static recomp Not stated