Recomp / Games / Xbox 360

Banjo-Kazooie XBLA decompilation

Research decompilation of the XBLA Banjo-Kazooie built with Visual Studio 2005 and custom split and link tools, borrowing structures from the N64 decomp.

Matching decomp Not stated wip
Stars—
Commits, 30 days—
Latest release—
Last push—

Facts

Original
Banjo-Kazooie (Xbox 360) (2008)
Platform
Xbox 360
Method
Matching decomp
Provenance
Not stated what this means
Status
wip
Licence
MIT
Team
banjo360
Started
2023-07
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of Banjo-Kazooie (Xbox 360) you own. Recomp never links to ROMs, discs or game data.

This project was decompiled by banjo360. Facts last checked 2026-10-17. Suggest a correction

Sources

Something wrong or out of date? Send a correction.

▶ Playable

Nintendo 64 · 1998 · ★ 0

Banjo-Kazooie (clean room)

Banjo-Kazooie

Banjo-Kazooie playable in the browser without a ROM, from the n64decomp/banjo-kazooie decompilation on EmulatorJS, with every retail texture and sound regenerated by the clean-room pipeline.

Clean-room AI-assisted playable
+1 ★ in 3 days

Nintendo 64 · 1998 · ★ 653

Banjo-Kazooie decompilation

Banjo-Kazooie

Matching decompilation of Rare's Banjo-Kazooie that headlines itself at 100%. It provides the symbols and source later used by Banjo: Recompiled.

Matching decomp Human-led
+12 ★ in 3 days

Nintendo 64 · 1998 · ★ 2.0k

Banjo: Recompiled

Banjo-Kazooie

Native PC port of Banjo-Kazooie built with N64: Recompiled, with a Thunderstore mod scene and a mod template.

Static recomp Human-led

Nintendo 64 · 1998

BearBirdPad

Banjo-Kazooie

iPhone and iPad build of Banjo-Kazooie based on BanjoRecomp, with Metal rendering, configurable touch controls, controller support and import of the user's own game file through Files.

Static recomp AI-assisted
+1 ★ in 3 days

PlayStation 2 · ★ 280

3S Decomp

Street Fighter III: 3rd Strike (PS2)

Decompilation of Street Fighter III: 3rd Strike for PlayStation 2, aiming to recreate source that could allow ports.

Decompilation Not stated
+16 ★ in 3 days

Xbox 360 · 2007 · ★ 529

AC6Recomp

Ace Combat 6: Fires of Liberation

Work-in-progress port of Ace Combat 6 built on the ReXGlue SDK, recompiling the PowerPC code to x86-64 while graphics still go through a Xenia-derived backend.

Static recomp Not stated