Recomp / RE tooling / CHIP-8
CHIP-8 Recompiled
Static recompilation toolchain that turns CHIP-8 programs into C and builds them as standalone native executables with a small runtime.
Tool Not stated releasedFacts
- Original
- CHIP-8 programs
- Platform
- CHIP-8
- Method
- Tool
- Provenance
- Not stated what this means
- Status
- released
- Licence
- MIT
- Team
- arcanite24
- Started
- 2025-12
- Needs the original
- No
How to get it legally
Download it from the official repository. No original files are needed.
This project was rebuilt by arcanite24. Facts last checked 2026-10-17. Suggest a correction
Lineage
Sources
Related
All re tooling →gbarecomp
Game Boy Advance ARM/Thumb code
Static recompiler that finds ARM and Thumb code in Game Boy Advance games, translates it to C and generates a CMake project linked against a small GBA runtime with SDL2.
GCRecomp (GameCubeRecompiled)
GameCube PowerPC DOL executables
Experimental project that statically recompiles GameCube DOL code into Rust plus a minimal runtime, inspired by N64: Recompiled.
ido-static-recomp
SGI IRIX IDO 5.3/7.1 compiler binaries
Statically recompiles the original IRIX IDO compiler so matching N64 decomps can build with it on modern systems.
model3recomp
Sega Model 3 PowerPC arcade programs
Sega Model 3 hardware runtime and PowerPC 603e static recompiler, so a recompiled Model 3 game links against native C hardware; alpha, with The Lost World as reference game.
N64: Recompiled
N64 MIPS binaries
Static recompiler that translates N64 game code into C so it can be compiled into native executables; also ships a mod tool.
NESgen
NES cartridge binaries
Experimental static recompiler that translates NES programs into C code. Early 2017 prototype, now archived.