Recomp / Games / GameCube

Desktop Melee

Novelty build of Melee from the community decompilation (via melee-pc) that runs as a transparent desktop overlay: fighters stand on the Dock and the screen edges act as blast zones. Needs the player's own NTSC 1.02 disc image.

Source port AI-assisted released

v0.1.2 released yesterday. Get new releases by RSS

More like this: GD's Melee · Melee Unlocked · Super Smash Bros. Melee decompilation

Image: the project's own README · source
Stars—
Commits, 30 days—
Latest releasev0.1.2Nov 3, 2026
Last push—

Facts

Original
Super Smash Bros. Melee (2001)
Platform
GameCube
Method
Source port
Provenance
AI-assisted · Repository contains CLAUDE.md and AGENTS.md. what this means
Status
released
Licence
unknown
Team
Mwrnk
Started
2026-10
First release
2026-10
Runs on
macOS, Linux
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of Super Smash Bros. Melee you own. Recomp never links to ROMs, discs or game data.

This project was rebuilt by Mwrnk. Facts last checked 2026-11-04. Suggest a correction

Sources

Something wrong or out of date? Send a correction.

+4 ★ this week

GameCube · 2001 · ★ 23

GD's Melee

Super Smash Bros. Melee (NTSC 1.02)

Native PC build of Melee compiled from the matching decompilation, adding rollback netplay, HD rendering, m-ex mod support and Lua scripting. Players supply their own game data.

Source port AI-assisted
+12 ★ this week

GameCube · 2001 · ★ 148

Melee Unlocked

Super Smash Bros. Melee (NTSC 1.02)

Native Windows build of Super Smash Bros. Melee compiled from its decompiled C source, with Slippi rollback netplay and an unlocked frame rate, reading data from the player's own disc image.

Source port AI-assisted
+15 ★ this week

GameCube · 2001 · ★ 2.5k

Super Smash Bros. Melee decompilation

Super Smash Bros. Melee

Matching decompilation of the US release of Melee, now fully decompiled. It opens the door to deeper mods and netplay tooling built on real source.

100%
Matching decomp Human-led
+2 ★ this week

PlayStation 2 · ★ 285

3S Decomp

Street Fighter III: 3rd Strike (PS2)

Decompilation of Street Fighter III: 3rd Strike for PlayStation 2, aiming to recreate source that could allow ports.

Decompilation Not stated

Game Boy Advance · 2003 · ★ 15

Advance Wars 2: Black Hole Rising decompilation

Advance Wars 2: Black Hole Rising

Work-in-progress matching decompilation of Advance Wars 2: Black Hole Rising for GBA; builds still need the original as a base.

Matching decomp Not stated

Game Boy Advance · 2001 · ★ 12

Advance Wars decompilation

Advance Wars

Archived decompilation of the US Advance Wars for GBA that builds a byte-identical copy of the original.

Matching decomp Human-led