Recomp / Games / PlayStation
Digimon World 2 Decompilation
Work-in-progress matching decompilation of the USA PS1 release of Digimon World 2, covering the main executable and stage overlays.
Matching decomp Not stated wipFacts
- Original
- Digimon World 2 (2000)
- Platform
- PlayStation
- Method
- Matching decomp
- Provenance
- Not stated what this means
- Status
- wip
- Licence
- CC0-1.0
- Team
- Wyrelade
- Started
- 2026-09
- Needs the original
- Yes: you supply your own legally obtained copy
How to get it legally
This project ships code only. Build or download it from the official repository, then supply data from a copy of Digimon World 2 you own. Recomp never links to ROMs, discs or game data.
This project was decompiled by Wyrelade. Facts last checked 2026-10-17. Suggest a correction
Lineage
Sources
Related
All games →Digimon World 2 PC Port
Digimon World 2
Native Windows and Linux port of Digimon World 2 built from the game's matching decompilation, with widescreen output; the user supplies their own disc image.
Ace Combat 3: Electrosphere, recompiled
Ace Combat 3: Electrosphere
Native Windows build of the PlayStation Ace Combat 3, with MIPS code translated to C and linked against rewritten Psy-Q libraries. Ships a software renderer and an enhanced Vulkan renderer.
Battle Arena Toshinden Recompiled
Battle Arena Toshinden
Static recompilation of the US PlayStation release of Battle Arena Toshinden using psxrecomp, adding optional widescreen, extra-roster mods and two-player rollback netplay.
BFM Decomp
Brave Fencer Musashi
Matching decompilation of Brave Fencer Musashi (SLUS-00726) in which 218 binaries rebuild byte-identical from C. AI-assisted workflow.
Bloody Roar II Recompiled
Bloody Roar II
Static recompilation of the PlayStation fighter Bloody Roar II into a native PC executable, with builds for the European and US releases. Requires the user's own disc.
BT3-Decompiled
Dragon Ball Z: Budokai Tenkaichi 3
Matching decompilation of the USA PS2 release of Budokai Tenkaichi 3, rewritten in C that compiles with the original compiler to the disc's bytes.