Recomp / Games / Windows

Devil May Cry 3 Android recomp

Experimental Android ARM64 APK that runs the PC Devil May Cry 3: Special Edition by translating its Windows and Direct3D 9 calls, rendering through DXVK Native on Vulkan. Requires the player's own dmc3se.exe and full game folder.

Static recomp Not stated released

v0.30 released yesterday. Get new releases by RSS

More like this: 3D Pinball Space Cadet Disassembly · Abyss Engine · Age of Empires Free Software Remake

Image: the project's own README · source
Stars—
Commits, 30 days—
Latest releasev0.30Nov 3, 2026
Last push—

Facts

Original
Devil May Cry 3: Special Edition (PC) (2006)
Platform
Windows
Method
Static recomp
Provenance
Not stated what this means
Status
released
Licence
MIT
Team
sindufha
Started
2026-10
First release
2026-10
Runs on
Android
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of Devil May Cry 3: Special Edition (PC) you own. Recomp never links to ROMs, discs or game data.

This project was recompiled by sindufha. Facts last checked 2026-11-04. Suggest a correction

Sources

Something wrong or out of date? Send a correction.

Windows · 1995 · ★ 77

3D Pinball Space Cadet Disassembly

3D Pinball for Windows: Space Cadet

Archived disassembly of the Windows pinball game; the author points to the SpaceCadetPinball project for a working version.

Decompilation Human-led
+3 ★ this week

Windows · 2000 · ★ 327

Abyss Engine

Diablo II

Clean-room reimplementation of the Diablo II engine written in C, aiming to recreate the original game. Last updated April 2024.

Clean-room Not stated
+1 ★ this week

Windows · 1997 · ★ 133

Age of Empires Free Software Remake

Age of Empires and The Rise of Rome

C++ reimplementation of Age of Empires and its Rise of Rome expansion on the Genie engine design, written as a non-profit hobby project.

Rewrite Human-led

Windows · 2001 · ★ 143

Arcanum Unity Reimplementation

Arcanum: Of Steamworks and Magick Obscura

Fan-made reimplementation of the Arcanum engine, built from scratch in Unity 6 with C# and a 2D URP pipeline.

Rewrite Not stated

Windows · 1999 · ★ 11

AutoZone High Stakes

Need for Speed: High Stakes (PC 4.50)

Open implementation of the PC version 4.50 of Need for Speed: High Stakes, reverse engineered from the Watcom-built binaries, aiming at a fully playable game and later 64-bit and new renderers.

Rewrite Not stated
+1 ★ this week

Windows · 2001 · ★ 14

AutoZone Motor City Online

Motor City Online

Open-source reimplementation of Electronic Arts' 2001 Motor City Online and its offline launcher, aiming for an end-to-end playable game.

Rewrite Not stated