Echoes Unbound
Native port of Metroid Prime 2 built from the PrimeDecomp decompilation and rendered through Aurora (SDL3/WebGPU), reading assets from the user's GameCube or Trilogy disc image. Adds widescreen, high frame rates, mouse/gyro aim, save states, suit colours and mod folders; same author as Metroid Prime Unbound.
Source port AI-assisted released3S Decomp · Advance Wars 2: Black Hole Rising decompilation · Advance Wars decompilation
Facts
- Original
- Metroid Prime 2: Echoes (2004)
- Platform
- GameCube
- Method
- Source port
- Provenance
- AI-assisted · README's AI assistance section says parts were written with AI coding assistants (github.com/Odrannnn/MetroidPrime2Port). what this means
- Status
- released
- Licence
- MIT
- Team
- Odrannnn
- Started
- 2026-10
- First release
- 2026-10
- Runs on
- Linux, Windows, macOS, Android, iOS
- Needs the original
- Yes: you supply your own legally obtained copy
How to get it legally
This project ships code only. Build or download it from the official repository, then supply data from a copy of Metroid Prime 2: Echoes you own. Recomp never links to ROMs, discs or game data.
This project was rebuilt by Odrannnn. Facts last checked 2026-11-04. Suggest a correction
Sources
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