Recomp / Games / Xbox

Harry Potter and the Philosopher's Stone Xbox PC Port

MiddleDucky's static recompilation of the PAL Xbox release of Philosopher's Stone into a native Windows program, built on sp00nz's xboxrecomp toolkit with a Direct3D 12 renderer adapted from SCDA-XBERecomp. It adds 4K, 16:9, rebindable keyboard and mouse and an unlocked frame rate, and reads the game from the player's own disc files. Barthes Recompiled's HP1 Recompiled is a fork of it.

Static recomp AI-assisted released

v0.4.1 released 2 days ago. Get new releases by RSS

More like this: Flipendo · HP1 Recompiled (Philosopher's Stone) · 007: Agent Under Fire - XBE Recomp

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Latest releasev0.4.1Nov 2, 2026
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Facts

Original
Harry Potter and the Philosopher's Stone (2003)
Platform
Xbox
Method
Static recomp
Provenance
AI-assisted · README says it was aided by Claude Code; CLAUDE.md in tree and a Claude co-author trailer (github.com/MiddleDucky/HP-PS-Xbox-Recomp). what this means
Status
released
Licence
MIT
Team
MiddleDucky
Started
2026-10
First release
2026-10
Runs on
Windows
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of Harry Potter and the Philosopher's Stone you own. Recomp never links to ROMs, discs or game data.

This project was recompiled by MiddleDucky. Facts last checked 2026-11-04. Suggest a correction

Sources

Something wrong or out of date? Send a correction.

+5 ★ this week

Windows · 2001 · ★ 27

Flipendo

Harry Potter and the Philosopher's Stone

Open-source engine for the 2001 PC Harry Potter game, built on SurrealEngine, that plays the installed retail files with widescreen and arbitrary resolutions and no SafeDisc; Chamber of Secrets support is in progress.

Rewrite Not stated

Xbox · 2003

HP1 Recompiled (Philosopher's Stone)

Harry Potter and the Philosopher's Stone

Fork of MiddleDucky's xboxrecomp-based static recompilation of the original Xbox Philosopher's Stone, with a D3D12 renderer derived from SCDA-XBERecomp. It adds support for the North American disc, settings pages inside the game's menus, cutscene and logo skips, and an Archipelago randomizer; the player supplies the disc files.

Static recomp AI-assisted

Xbox · 2002

007: Agent Under Fire - XBE Recomp

007: Agent Under Fire

PC port of the original Xbox version built with TGP482's XBE recompiler, supporting both the USA and PAL discs. A small launcher fetches the runtime and a bundled Clang, then compiles the game's code from the player's own disc on first setup; it adds a PC settings page, keyboard and mouse play and post-processing options.

Static recomp AI-assisted
+45 ★ this week

Xbox · 2005 · ★ 154

007: From Russia with Love - XBE Recomp

007: From Russia with Love

Native PC port of the original Xbox version of the Bond game, with wide FOV, keyboard and mouse, rebindable controls and other options; the release ships the recompiler and toolchain so the port is built from the player's own default.xbe.

Static recomp Not stated
+1 ★ this week

Xbox · 2005 · ★ 29

Arizona Vamp Recomp

Darkwatch

Native Windows build of the original Xbox Darkwatch made by statically recompiling the XBE on the player's PC from their own disc, adding Direct3D 12 rendering, split-screen co-op and PC settings.

Static recomp AI-assisted
+54 ★ this week

Xbox · 2003 · ★ 193

Athelas

The Lord of the Rings: The Return of the King and The Two Towers

Launcher for three Lord of the Rings games that bundles native PC ports of the Xbox Two Towers and Return of the King, statically recompiled with XboxXBE-Recomp. Needs your own copies.

Static recomp AI-assisted