Recomp / Games / PlayStation Portable

Killzone: Liberation Recomp

Static recompilation of the US v1.20 PSP release's Allegrex code to C, linked to a game-specific HLE runtime with Direct3D 12, Vulkan and software renderers, XAudio2 and SDL3 input. The tutorial and first mission have been completed; it is source-only, built from the player's own ISO, and an apple-silicon branch carries macOS work.

Static recomp AI-assisted wip

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Stars27+0 ★ in 1 days
Commits, 30 days56
Latest release—
Last pushNov 9, 2026

GitHub figures as of 2026-11-13, refreshed daily.

Facts

Original
Killzone: Liberation (2006)
Platform
PlayStation Portable
Method
Static recomp
Provenance
AI-assisted · Commits carry GitHub Copilot co-author trailers (github.com/Tzeentchnet/KillzoneLiberation-Recomp commits). what this means
Status
wip
Licence
GPL-3.0
Team
Tzeentchnet
Started
2026-10
Runs on
Windows
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of Killzone: Liberation you own. Recomp never links to ROMs, discs or game data.

This project was recompiled by Tzeentchnet. Facts last checked 2026-11-11. Suggest a correction

Sources

Something wrong or out of date? Send a correction.

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