Recomp / Games / PlayStation
legend-of-legaia-re
From-scratch Rust reimplementation of Legend of Legaia that plays from the user's disc, alongside asset extractors, a disc patcher and documentation of every disc format.
Rewrite AI-assisted releasedFacts
- Original
- Legend of Legaia (1998)
- Platform
- PlayStation
- Method
- Rewrite
- Provenance
- AI-assisted · CLAUDE.md in repo root (GitHub) what this means
- Status
- released
- Licence
- Unlicense
- Team
- AndrewAltimit
- Started
- 2026-05
- Runs on
- Windows, Linux, macOS, Web
- Needs the original
- Yes: you supply your own legally obtained copy
How to get it legally
This project ships code only. Build or download it from the official repository, then supply data from a copy of Legend of Legaia you own. Recomp never links to ROMs, discs or game data.
This project was rebuilt by AndrewAltimit. Facts last checked 2026-10-17. Suggest a correction
Sources
Related
All games →Ace Combat 3: Electrosphere, recompiled
Ace Combat 3: Electrosphere
Native Windows build of the PlayStation Ace Combat 3, with MIPS code translated to C and linked against rewritten Psy-Q libraries. Ships a software renderer and an enhanced Vulkan renderer.
Battle Arena Toshinden Recompiled
Battle Arena Toshinden
Static recompilation of the US PlayStation release of Battle Arena Toshinden using psxrecomp, adding optional widescreen, extra-roster mods and two-player rollback netplay.
BFM Decomp
Brave Fencer Musashi
Matching decompilation of Brave Fencer Musashi (SLUS-00726) in which 218 binaries rebuild byte-identical from C. AI-assisted workflow.
Bloody Roar II Recompiled
Bloody Roar II
Static recompilation of the PlayStation fighter Bloody Roar II into a native PC executable, with builds for the European and US releases. Requires the user's own disc.
C2C
Crash Bandicoot 2: Cortex Strikes Back
Converts the game's MIPS code into C that runs against an emulated PlayStation for I/O, with pieces then hand-decompiled over time.
Chariot
Age of Empires
Rust reimplementation of the Age of Empires (1997) engine, aiming for portability and modern features. Development stopped in 2018.