Recomp / Games / Xbox 360

ReCarbon

Apple Silicon recompilation of the Xbox 360 Need for Speed: Carbon; the recompiled code is generated on the player's Mac from their own disc image.

Static recomp Not stated wip

v0.1.1 released today. Get new releases by RSS

More like this: NFS Carbon 360 Recomp · NFS Carbon for Apple Silicon · NFS Carbon Recomp

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Latest releasev0.1.1Oct 26, 2026
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Facts

Original
Need for Speed: Carbon (2006)
Platform
Xbox 360
Method
Static recomp
Provenance
Not stated what this means
Status
wip
Licence
GPL-3.0
Team
retronative
Started
2026-10
First release
2026-10
Runs on
macOS
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of Need for Speed: Carbon you own. Recomp never links to ROMs, discs or game data.

This project was recompiled by retronative. Facts last checked 2026-10-26. Suggest a correction

Sources

Something wrong or out of date? Send a correction.

+30 ★ this week

Xbox 360 · 2006 · ★ 101

NFS Carbon 360 Recomp

Need for Speed: Carbon (Xbox 360)

Experimental static recompilation of Need for Speed: Carbon for Xbox 360 using ReXGlue, currently a Windows x64 prototype.

Static recomp Not stated
+7 ★ this week

Windows · 2006 · ★ 38

NFS Carbon for Apple Silicon

Need for Speed: Carbon

Native macOS build of the 2006 PC game for Apple Silicon Macs, made by statically recompiling the game's x86 code. Players bring their own copy.

Static recomp AI-assisted
+12 ★ this week

Xbox 360 · 2006 · ★ 53

NFS Carbon Recomp

Need for Speed: Carbon

Static recompilation of Need for Speed: Carbon to native C++ using the ReXGlue SDK.

Static recomp Not stated
+17 ★ this week

Xbox 360 · 2007 · ★ 557

AC6Recomp

Ace Combat 6: Fires of Liberation

Work-in-progress port of Ace Combat 6 built on the ReXGlue SDK, recompiling the PowerPC code to x86-64 while graphics still go through a Xenia-derived backend.

Static recomp Not stated

Xbox 360 · 2007 · ★ 14

AC6Recomp

Ace Combat 6: Fires of Liberation

Unofficial PC port of Ace Combat 6 built by static recompilation with the ReXGlue SDK; reaches gameplay but is unstable.

Static recomp Not stated

Nintendo 64 · 1998 · ★ 32

AeroGauge decompilation

AeroGauge

Early-stage decompilation of the US version of the N64 racing game AeroGauge that builds a ROM from source.

Matching decomp Human-led