Recomp / Games / Nintendo Switch

sead decompilation

Decompilation of the standard C++ library used in first-party Nintendo games, targeting more recent library versions than the earlier sead project it derives from.

Matching decomp Human-led wip
Stars251
Commits, 30 days3
Latest release—
Last pushOct 11, 2026

GitHub figures as of 2026-10-14, refreshed daily.

Facts

Original
sead, Nintendo's first-party C++ library
Platform
Nintendo Switch
Method
Matching decomp
Provenance
Human-led · Repo created 2020, predates AI coding tools (GitHub) what this means
Status
wip
Licence
none
Team
open-ead
Started
2020-06
Runs on
Nintendo Switch
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of sead, Nintendo's first-party C++ library you own. Recomp never links to ROMs, discs or game data.

This project was decompiled by open-ead. Facts last checked 2026-10-14.

Sources

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Nintendo Switch · ★ 46

agl decompilation

agl (Nintendo first-party graphics library)

Decompilation of agl, the C++ library Nintendo first-party games use for graphics, lighting and AAMP parameters, from the open-ead group.

Matching decomp Human-led

Nintendo Switch · 2017 · ★ 2.2k

Breath of the Wild decompilation

The Legend of Zelda: Breath of the Wild

Experimental decompilation of version 1.5.0 of Breath of the Wild for Switch, run by the Zelda Reverse Engineering Team.

Matching decomp Human-led

Nintendo Switch · 2019 · ★ 179

LAS Recomp

The Legend of Zelda: Link's Awakening (2019)

Beta static recompilation of the Switch Link's Awakening remake that performs the recompile locally from the user's v1.0.0 game files, adding unlocked aspect ratios, remapping and a built-in randomizer.

Static recomp AI-generated

Nintendo Switch · 2017 · ★ 618

Minecraft: LCE Decompilation

Minecraft: Nintendo Switch Edition v1.0.17

Work-in-progress decompilation of Minecraft Nintendo Switch Edition 1.0.17, using the Wii U build for symbol porting. No assets are included.

Matching decomp Not stated

Nintendo Switch · 2017 · ★ 61

mk8-recomp

Mario Kart 8 Deluxe

Experiment in statically recompiling Mario Kart 8 Deluxe AArch64 code to native x86-64 on top of the suyu recompiler and HLE stack, aiming at a standalone native app.

Static recomp Not stated

Nintendo Switch · 2017 · ★ 456

OdysseyDecomp

Super Mario Odyssey

Long-term decompilation of Super Mario Odyssey covering all versions of the game.

Matching decomp Human-led