Recomp / Games / PlayStation

Street Fighter EX2 Plus Recompiled

Static recompilation of the US PS1 release of Street Fighter EX2 Plus built on psxrecomp; needs the user's disc and a retail BIOS.

Static recomp Not stated released
Image: the project's own README · source
Stars—
Commits, 30 days—
Latest releasev0.1.0Aug 29, 2026
Last push—

Facts

Original
Street Fighter EX2 Plus (1999)
Platform
PlayStation
Method
Static recomp
Provenance
Not stated what this means
Status
released
Licence
none
Team
strider973
Started
2026-08
Runs on
Windows
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of Street Fighter EX2 Plus you own. Recomp never links to ROMs, discs or game data.

This project was recompiled by strider973. Facts last checked 2026-10-17. Suggest a correction

Sources

Something wrong or out of date? Send a correction.

+1 ★ in 3 days

PlayStation 2 · ★ 280

3S Decomp

Street Fighter III: 3rd Strike (PS2)

Decompilation of Street Fighter III: 3rd Strike for PlayStation 2, aiming to recreate source that could allow ports.

Decompilation Not stated

PlayStation · 1999

Ace Combat 3: Electrosphere, recompiled

Ace Combat 3: Electrosphere

Native Windows build of the PlayStation Ace Combat 3, with MIPS code translated to C and linked against rewritten Psy-Q libraries. Ships a software renderer and an enhanced Vulkan renderer.

Static recomp Not stated

Xbox 360 · 2008

Army of Two Recompilation

Army of Two

Experimental native Windows port of the Xbox 360 game Army of Two, made by statically recompiling its PowerPC code with ReXGlue and rendering through Direct3D 12. Only host code is included; game files come from the user.

Static recomp Not stated

PlayStation · 1995

Battle Arena Toshinden Recompiled

Battle Arena Toshinden

Static recompilation of the US PlayStation release of Battle Arena Toshinden using psxrecomp, adding optional widescreen, extra-roster mods and two-player rollback netplay.

Static recomp Not stated

Nintendo 64 · 1998

BearBirdPad

Banjo-Kazooie

iPhone and iPad build of Banjo-Kazooie based on BanjoRecomp, with Metal rendering, configurable touch controls, controller support and import of the user's own game file through Files.

Static recomp AI-assisted
+8 ★ in 3 days

PlayStation · 1998 · ★ 71

BFM Decomp

Brave Fencer Musashi

Matching decompilation of Brave Fencer Musashi (SLUS-00726) in which 218 binaries rebuild byte-identical from C. AI-assisted workflow.

Matching decomp AI-assisted