Recomp / Games / Super Famicom
smt1dasm
Disassembly of Shin Megami Tensei for the SNES, version J1.0.
Matching decomp Human-led stalledFacts
- Original
- Shin Megami Tensei (J1.0) (1992)
- Platform
- Super Famicom
- Method
- Matching decomp
- Provenance
- Human-led · Repo created 2021, predates AI coding tools (GitHub) what this means
- Status
- stalled
- Licence
- GPL-3.0
- Team
- spannerisms
- Started
- 2021-02
- Needs the original
- Yes: you supply your own legally obtained copy
How to get it legally
This project ships code only. Build or download it from the official repository, then supply data from a copy of Shin Megami Tensei (J1.0) you own. Recomp never links to ROMs, discs or game data.
This project was decompiled by spannerisms. Facts last checked 2026-10-14.
Sources
Related
All games →3D Pinball Space Cadet Disassembly
3D Pinball for Windows: Space Cadet
Archived disassembly of the Windows pinball game; the author points to the SpaceCadetPinball project for a working version.
A Link to the Past Disassembly
The Legend of Zelda: A Link to the Past and Four Swords
Disassembly of A Link to the Past and its Four Swords companion.
Aidyn Chronicles decompilation
Aidyn Chronicles: The First Mage
Decompilation of the Nintendo 64 RPG Aidyn Chronicles.
Alchemy
Golden Sun and Golden Sun: The Lost Age
Decompilation of both Golden Sun games into readable, buildable code, with progress tracked across all six languages.
Alex Kidd in Miracle World Disassembly
Alex Kidd in Miracle World
Disassembly project documenting the code of the original Alex Kidd in Miracle World.
Ambermoon.net
Ambermoon
Full C# rewrite of the Amiga RPG Ambermoon for modern systems, with downloads for Windows, Linux and macOS.