Recomp / Games / Xbox

Soulcalibur II Recomp

Native port of the Xbox Soulcalibur II made by translating the game's x86 code to C. It can import Link and Heihachi from the player's own GameCube and PS2 discs so all three guest fighters share one roster, and adds a training mode, rollback netplay, widescreen and higher resolutions.

Static recomp AI-assisted released

0.2.2-beta.1 released today. Get new releases by RSS

More like this: 007: Agent Under Fire - XBE Recomp · 007: From Russia with Love - XBE Recomp · Arizona Vamp Recomp

Image: the project's own README · source
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Commits, 30 days—
Latest release0.2.2-beta.1Nov 4, 2026
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Facts

Original
Soulcalibur II (Xbox) (2003)
Platform
Xbox
Method
Static recomp
Provenance
AI-assisted · Commits carry Claude co-author and session trailers (github.com/tmcleroy/soulcalibur2-recomp commits). what this means
Status
released
Licence
GPL-3.0
Team
tmcleroy
Started
2026-11
First release
2026-11
Runs on
Windows, macOS, Linux, Steam Deck, Android
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of Soulcalibur II (Xbox) you own. Recomp never links to ROMs, discs or game data.

This project was recompiled by tmcleroy. Facts last checked 2026-11-04. Suggest a correction

Sources

Something wrong or out of date? Send a correction.

Xbox · 2002

007: Agent Under Fire - XBE Recomp

007: Agent Under Fire

PC port of the original Xbox version built with TGP482's XBE recompiler, supporting both the USA and PAL discs. A small launcher fetches the runtime and a bundled Clang, then compiles the game's code from the player's own disc on first setup; it adds a PC settings page, keyboard and mouse play and post-processing options.

Static recomp AI-assisted
+45 ★ this week

Xbox · 2005 · ★ 154

007: From Russia with Love - XBE Recomp

007: From Russia with Love

Native PC port of the original Xbox version of the Bond game, with wide FOV, keyboard and mouse, rebindable controls and other options; the release ships the recompiler and toolchain so the port is built from the player's own default.xbe.

Static recomp Not stated
+1 ★ this week

Xbox · 2005 · ★ 29

Arizona Vamp Recomp

Darkwatch

Native Windows build of the original Xbox Darkwatch made by statically recompiling the XBE on the player's PC from their own disc, adding Direct3D 12 rendering, split-screen co-op and PC settings.

Static recomp AI-assisted
+54 ★ this week

Xbox · 2003 · ★ 193

Athelas

The Lord of the Rings: The Return of the King and The Two Towers

Launcher for three Lord of the Rings games that bundles native PC ports of the Xbox Two Towers and Return of the King, statically recompiled with XboxXBE-Recomp. Needs your own copies.

Static recomp AI-assisted
+2 ★ this week

PlayStation · 1995 · ★ 17

Battle Arena Toshinden Recompiled

Battle Arena Toshinden

Static recompilation of the US PlayStation release of Battle Arena Toshinden using psxrecomp, adding optional widescreen, extra-roster mods and two-player rollback netplay.

Static recomp Not stated

PlayStation 2 · 2006

Battle Stadium D.O.N PC port

Battle Stadium D.O.N

Native Linux and Windows port of the PS2 crossover fighter, translated with PS2Recomp and drawn through PCSX2's GS renderer. Releases carry the runtime and a Clang toolchain; the game code is generated and compiled on the player's machine from their own disc image.

Static recomp AI-assisted