Recomp / RE tooling / Multi

switch2mac

Mac app that takes the player's own Switch or Switch 2 dump and builds it into a native Apple silicon app, picking between nxnative, its own engine, MacNativeGames and other community ports per game and Mac. It keeps a per-game list of shader keys and a library view; box art is fetched at runtime rather than stored in the repo.

Tool AI-assisted released

v0.5.0 released today. Get new releases by RSS

More like this: 0xdea ghidra-scripts · 6502bench · ABCDE

Stars163+1 ★ in 1 days
Commits, 30 days543
Latest releasev0.5.0Nov 12, 2026
Last pushNov 13, 2026

GitHub figures as of 2026-11-13, refreshed daily.

Facts

Original
Nintendo Switch and Switch 2 games (Apple silicon builds)
Platform
Multi
Method
Tool
Provenance
AI-assisted · AGENTS.md in tree and commits carry Claude co-author trailers (github.com/azmasm/switch2mac). what this means
Status
released
Licence
MIT
Team
azmasm
Started
2026-11
First release
2026-11
Runs on
macOS
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of Nintendo Switch and Switch 2 games (Apple silicon builds) you own. Recomp never links to ROMs, discs or game data.

This project was rebuilt by azmasm. Facts last checked 2026-11-11. Suggest a correction

Timeline

  1. Switch 2 games are being recompiled into native PC programs

Sources

Something wrong or out of date? Send a correction.

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