Nintendo Switch 2 decomps & recomps
2 community projects rebuild Nintendo Switch 2 software: 2 static recompilations, 0 decompilations and 0 ports, rewrites and clean-room builds. Most-starred first; GitHub data as of 2026-11-04.
Static recompilations
| Project | Original | Status | Made | Latest | Stars |
|---|---|---|---|---|---|
| DKB Recomp | Donkey Kong Bananza | wip | AI-generated | — | — |
| Pokopia Recomp | Pokémon Pokopia | released | Not stated | v0.1.1 | — |
Can I play Nintendo Switch 2 games natively on PC?
Yes, for 1 game so far, including Pokopia Recomp. Most need data from your own copy of the original game.
What is the difference between a Nintendo Switch 2 decomp and a recomp?
A decompilation rewrites the game's machine code as readable C that rebuilds the original; a static recompilation translates the machine code mechanically into C/C++ that runs natively. Recomps arrive faster; decomps are easier to mod and port.
Are these Nintendo Switch 2 projects legal?
They publish code only, and the ones that need game data ask you to supply it from a copy you own. Recomp never links to ROMs, ISOs or game files.