Recomp / Games / PlayStation

tm_decomp

Work-in-progress matching decompilation of the Japanese release of the original Twisted Metal for PlayStation.

Matching decomp AI-assisted wip
Stars—
Commits, 30 days—
Latest release—
Last push—

Facts

Original
Twisted Metal (NTSC-J) (1995)
Platform
PlayStation
Method
Matching decomp
Provenance
AI-assisted · CLAUDE.md and AGENTS.md in repo root (GitHub) what this means
Status
wip
Licence
MIT
Team
abelbriggs1
Started
2024-05
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of Twisted Metal (NTSC-J) you own. Recomp never links to ROMs, discs or game data.

This project was decompiled by abelbriggs1. Facts last checked 2026-10-17. Suggest a correction

Sources

Something wrong or out of date? Send a correction.

PlayStation · 1999

Ace Combat 3: Electrosphere, recompiled

Ace Combat 3: Electrosphere

Native Windows build of the PlayStation Ace Combat 3, with MIPS code translated to C and linked against rewritten Psy-Q libraries. Ships a software renderer and an enhanced Vulkan renderer.

Static recomp Not stated

PlayStation · 1995

Battle Arena Toshinden Recompiled

Battle Arena Toshinden

Static recompilation of the US PlayStation release of Battle Arena Toshinden using psxrecomp, adding optional widescreen, extra-roster mods and two-player rollback netplay.

Static recomp Not stated
+8 ★ in 3 days

PlayStation · 1998 · ★ 71

BFM Decomp

Brave Fencer Musashi

Matching decompilation of Brave Fencer Musashi (SLUS-00726) in which 218 binaries rebuild byte-identical from C. AI-assisted workflow.

Matching decomp AI-assisted
+3 ★ in 3 days

PlayStation · 1999 · ★ 64

Bloody Roar II Recompiled

Bloody Roar II

Static recompilation of the PlayStation fighter Bloody Roar II into a native PC executable, with builds for the European and US releases. Requires the user's own disc.

Static recomp Not stated

PlayStation 2 · 2007

BT3-Decompiled

Dragon Ball Z: Budokai Tenkaichi 3

Matching decompilation of the USA PS2 release of Budokai Tenkaichi 3, rewritten in C that compiles with the original compiler to the disc's bytes.

Matching decomp Not stated

PlayStation 2 · 2003

Bullseye

Resident Evil: Dead Aim

Reverse-engineering project for Resident Evil: Dead Aim whose build reassembles the PAL executable byte for byte, with asset ripping and a path toward a full decompilation.

Matching decomp Not stated