Recomp / Games / Arcade (Sega Model 2)

Virtua Fighter 2 Recomp

Native PC version of arcade Virtua Fighter 2 that recompiles the Model 2 i960 program from the user's MAME set at launch and checks it against MAME, adding high render scales and widescreen.

Static recomp AI-assisted released
Image: the project's own README · source
Stars—
Commits, 30 days—
Latest releasev0.1.9Oct 16, 2026
Last push—

Facts

Original
Virtua Fighter 2 (1994)
Platform
Arcade (Sega Model 2)
Method
Static recomp
Provenance
AI-assisted · README states it was made with the help of AI coding tools what this means
Status
released
Licence
unknown
Team
mr-finster
Started
2026-10
Runs on
Windows, macOS, Linux
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of Virtua Fighter 2 you own. Recomp never links to ROMs, discs or game data.

This project was recompiled by mr-finster. Facts last checked 2026-10-17. Suggest a correction

Sources

Something wrong or out of date? Send a correction.

+2 ★ in 3 days

Nintendo 64 · 2000 · ★ 57

007: The World Is Not Enough static recompilation

007: The World Is Not Enough

Hobby static recompilation of the N64 game 007: The World Is Not Enough for PC and Steam Deck with widescreen and modern controls.

Static recomp Not stated

Xbox 360 · 2007

AC6Recomp

Ace Combat 6: Fires of Liberation

Unofficial PC port of Ace Combat 6 built by static recompilation with the ReXGlue SDK; reaches gameplay but is unstable.

Static recomp Not stated

PlayStation · 1999

Ace Combat 3: Electrosphere, recompiled

Ace Combat 3: Electrosphere

Native Windows build of the PlayStation Ace Combat 3, with MIPS code translated to C and linked against rewritten Psy-Q libraries. Ships a software renderer and an enhanced Vulkan renderer.

Static recomp Not stated
+9 ★ in 3 days

PlayStation 2 · 2004 · ★ 90

Ace Combat 5 static recompilation

Ace Combat 5: The Unsung War

Windows port of Ace Combat 5 where a Python tool translates every function of the PS2 main executable to native code, with native rendering.

Static recomp Not stated

Nintendo 64 · 1998 · ★ 25

AnnePad

Pokemon Stadium

iPhone and iPad packaging of a Pokemon Stadium static recompilation, using Metal rendering and touch controls. The player imports their own ROM through the Files app.

Static recomp AI-assisted
+7 ★ in 3 days

Xbox 360 · 2008 · ★ 73

Army of Two Recomp

Army of Two

Static recompilation of the Xbox 360 version of Army of Two based on the ReXGlue SDK.

Static recomp Not stated